Results 1 to 9 of 9

Thread: Another Rome 2: Total War Evolutionary idea

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    karlyp123's Avatar Civis
    Join Date
    May 2010
    Location
    Sheffield
    Posts
    117

    Default Another Rome 2: Total War Evolutionary idea

    Just another thought on the campaign; after conquering a certain faction, the faction you control gain's/changes that kind of troop, troop quality or faction ability either temporarily or permanently. Say if the Romans conquered the Etruscans they gain the use of Hastati, Principes & Triarii, etc. but the Triarii fight in the fashion of a Hoplite unit until the Romans either conquer the Samnites or the Italian Gaul's from which they learn the importance of flexibility before and during their army's deployment, to change the Hoplon/Clipeus shield to an early form of Scutum shield, to change the length of the spear from a 10ft. Greek style Dory to a 6.5ft. Hasta and to change the style in which the Triarii fought in battle by changing from a Greek/Macedonian phalanx formation to a standard formation due to the terrain of the Italian Peninsular which is rough and hilly. I may not have the exact fact's here but do you see where I'm going with this?

    Karlyp123 over and out

  2. #2
    TheFoolOnTheHill's Avatar Centenarius
    Join Date
    Jun 2011
    Location
    It Dependes
    Posts
    852

    Default Re: Another Rome 2: Total War Evolutionary idea

    Yeah I thought that that would be a factor in rome 1 but it wasn't it's cool
    Crčme tangerine and Montelimar,A ginger sling with a pineapple heart,A coffee dessert, yes, you know it's good news,But you have to have them all pulled out,After the Savoy truffle,Cool cherry cream, nice apple tart,I feel your taste all the time we're apart,Coconut fudge really blows down those blues,But you'll have to have them all pulled out,After the Savoy truffle,You might not feel it now,When the pain cuts through,You're going to know and how,The sweat is going to fill your head,When it becomes too muchYou'll shout aloud,You'll have to have them all pulled out,After the Savoy truffle,You know that what you eat you are,But what is sweet now turns so sour,We all know Ob-la-di-bla-da,But can you show me where you are?Crčme tangerine and Montelimar,A ginger sling with a pineapple heart,A coffee dessert, yes, you know it's good news,But you'll have to have them all pulled out,After the Savoy truffleYes, you'll have to have them all pulled out,After the Savoy truffle. Savoy Truffle http://www.youtube.com/watch?v=9a9TMpAwwBw

  3. #3
    _Suetonius_'s Avatar Biarchus
    Join Date
    Jan 2011
    Location
    Belgium
    Posts
    617

    Default Re: Another Rome 2: Total War Evolutionary idea

    Lol, you could have posted this in your other thread.
    It is a very good idea which I hope they will add it to RTW 2.

  4. #4
    karlyp123's Avatar Civis
    Join Date
    May 2010
    Location
    Sheffield
    Posts
    117

    Default Re: Another Rome 2: Total War Evolutionary idea

    wow, I think i'm on fire with these suggestions, but who do I email/speak to to get these Idea's across?

  5. #5
    tudor93's Avatar Primicerius
    Join Date
    Nov 2009
    Location
    Unicul Bucureşti
    Posts
    3,373

    Default Re: Another Rome 2: Total War Evolutionary idea

    well... don't we already have this in mods ? (in XGM you have a special barracks for those units)
    Înfrânt nu eşti atunci când sângeri,
    nici ochii când în lacrimi ţi-s.
    Adevăratele înfrângeri,
    sunt renunţările la vis.

  6. #6
    karlyp123's Avatar Civis
    Join Date
    May 2010
    Location
    Sheffield
    Posts
    117

    Default Re: Another Rome 2: Total War Evolutionary idea

    Quote Originally Posted by tudor93 View Post
    well... don't we already have this in mods ? (in XGM you have a special barracks for those units)
    No, what I meant was that you get regional unit's as well but once you conquer a FACTION then you gain either some that faction's troops, troop quality, troop abilities or campaign abilities. Do you see what I mean?

  7. #7
    tudor93's Avatar Primicerius
    Join Date
    Nov 2009
    Location
    Unicul Bucureşti
    Posts
    3,373

    Default Re: Another Rome 2: Total War Evolutionary idea

    ah, I see
    neat ideea
    Înfrânt nu eşti atunci când sângeri,
    nici ochii când în lacrimi ţi-s.
    Adevăratele înfrângeri,
    sunt renunţările la vis.

  8. #8

    Default Re: Another Rome 2: Total War Evolutionary idea

    In history, people learned from their enemies .. so the more enemies you have, the more you learn! LOL! .. hasn't worked for me!?

    Once the Roman phalanx face the Gauls, Romans learn the benefit of allowing more plebs to fight & keeping your elite citizens as reserve!, once an enlarged Roman phalanx army faces a samnite army, Romans then learn the benefits of flexible maniples & javelins

    R
    oOo

    Rome 2 refugee ...

    oOo

  9. #9

    Default Re: Another Rome 2: Total War Evolutionary idea

    Nice idea. Want to see that in RTW 2

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •