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Thread: Fallout(New Vegas): Total War

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  1. #1

    Icon6 Fallout(New Vegas): Total War

    I was thinking on Basing a TW war game on this. I was thinking of basing on New Vegas. For the record this is based as if the Courier had died.

    Factions:
    NCR
    Robert House
    Caesars Legion
    Benny(The Chairmen) and Yes Man
    Great Khans
    Brotherhood of Steel
    Boomers
    Powder Gangers
    Jacobstown
    Kings
    Ghouls
    Raider Gangs(Rebel faction?)


    Settlements:
    Goodsprings
    Freeside
    North Vegas
    Primm
    Novac
    Jacobstown
    The Fort
    Nipton
    Nelson
    Helios One
    Mojave Outpost
    Cottonwood Cove
    Sloan
    Hoover Dam
    NCRCF
    Westside
    Forlorn Hope
    New Vegas
    Vaults
    Repcom factory
    Hidden Valley
    Suggestions needed

    I just need to know if any intrest would be in this mod. I can do text editing, scripting, remedial tasks, research, ideas, and am very good at working out problems.

  2. #2

    Default Re: Fallout(New Vegas): Total War

    Keep dreaming...

  3. #3

    Default Re: Fallout(New Vegas): Total War

    Sorry but this wont work, RTW doesnt handle Guns well and even if this was going to hapen new vegas is FAR to small, Yoy would do all of America.

  4. #4
    Nitram's Avatar Libertus
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    May 2010
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    Default Re: Fallout(New Vegas): Total War

    Actually it isn't a bad idea. New Vegas map isn't small. RTW map is too big.
    It could roughly made for M2TW, but it wouldn't be good as expected.

    I don't think anyone will help you as it seems an impossible project.

  5. #5
    Primo's Avatar Protector Domesticus
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    Jul 2011
    Location
    Germany
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    Default Re: Fallout(New Vegas): Total War

    And what do you do with the cities? They are an essential part of TW gameplay. And it is not like that in Fallout People started building houses, temples etc. ...

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