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  1. #1
    Legionary Jezza's Avatar Praefectus
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    Default music

    can we download rtw music if yes where

  2. #2

    Default Re: music

    you already have it. Use the IDX extractor I believe



  3. #3
    John I Tzimisces's Avatar Get born again.
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    Default Re: music

    Yes, located in the downloads section, by vercingetorix

    I was about to close this thread. THEN I realized I don't moderate here. And I can't.

  4. #4

    Default Re: music

    Now is there any way that you can mod the program to where you can play mp3 music while your playing in the battles? Imagine playing E.S. Posthumus while your battling... Kick ass...

  5. #5
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: music

    Quote Originally Posted by sonoi_ronin
    Now is there any way that you can mod the program to where you can play mp3 music while your playing in the battles? Imagine playing E.S. Posthumus while your battling... Kick ass...
    Yes you can replace the WMA files with anything you like, i imagine that you might have to keep them the same length. but there's no reson why you can't have your men charge to some nice mellow slipknot if you wish. you just rename you file as the one in RTW, i've only done this with the intro music but can't think of any reason why it would be different with the rest., :wink:

  6. #6

    Default Re: music

    Well, if you are really serious about that then I would contact the person that made the program (in this case, I believe it is Vercingetorix, but I am not 100% sure)



  7. #7

    Default Re: music

    Yes, I've been wondering about all this for a while. But is it possible to add a song, like a completely new song? You would have to edit some text files but does any one know which ones and how?
    The enemy of my enemy dies next.
    GLADIO VIVERE SPONDENTES IN QVISQVAM NISI NEX GLADIO NON DESINABIMVS
    There are no rights, only privleges. How do you earn yours?

  8. #8
    Ahlerich's Avatar Praeses
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    Default Re: music

    descr_sounds_music.txt is the file you have to modify and its in the data folder

    example of a few lines of this file:

    ;;;;;;;;;;;;;;;;;;;; BARBARIAN MUSIC ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    culture barbarian

    ;;; BAttlE MAP


    state MUSIC_BATTLE_TENSION
    event volume +40
    folder data/sounds/music
    speech.mp3
    ;Tension2-Caesars_Nightmare.mp3
    ;Tension3-Death_Approaches.mp3
    ;Tension4-Drums_of_Doom.mp3
    end

    as you see there is a path to the music source: folder data/sounds/music
    in your rtw installation you have the data/sounds folder and maybe the music subfolder. if you dont have the music subfolder just create it.
    then copy all your mp3's you want to use in there.

    then you just have to add your mp3 titles by writing their names in the txt file like this:

    folder data/sounds/music
    speech.mp3
    mymusic1.mp3
    anotherexample.mp3

    for the battlemap sounds you will find 3 headlines in the descr_sounds_music file:
    state MUSIC_BATTLE_TENSION <---this one plays the mp3 while the general holds his speech before a battle

    state MUSIC_BATTLE_MOBILIZE <---this plays the mp3 file when your guys start moving

    state MUSIC_BATTLE_BATTLE <---mp3's assigned to this will play during battle/fighting

    also the musics are sorted eg there is a roman section of the textfile for the music playing when u play rome..there is one for barbarians etc.

    if this sounds confusing to you that is just because i suck at explaining its really easy. just look at the textfile for a bit and search for the lines i described and you will understand it i bet.

    when you assigned all your music you have to delete the event.idx file in data\sounds. if you dont your new mp3s will not play

    good luck

  9. #9

    Default Re: music

    I haven't tried this yet but I'm hesitant to. Replacing music, is it as easy as extracting the "sounds" files and just replacing and/or renaming the WMA's the extractor makes? I mean for animations you have to repack them and for UI you have to trick the computer with a blank text file. So, is it that simple or is there something else that must be done?
    The enemy of my enemy dies next.
    GLADIO VIVERE SPONDENTES IN QVISQVAM NISI NEX GLADIO NON DESINABIMVS
    There are no rights, only privleges. How do you earn yours?

  10. #10
    rstoner's Avatar Civis
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    Default Re: music

    Quote Originally Posted by Vyktrius
    I haven't tried this yet but I'm hesitant to. Replacing music, is it as easy as extracting the "sounds" files and just replacing and/or renaming the WMA's the extractor makes? I mean for animations you have to repack them and for UI you have to trick the computer with a blank text file. So, is it that simple or is there something else that must be done?
    Try this: http://www.twcenter.net/forums/showthread.php?t=50780

    I didn't need to edit any text files.


  11. #11

    Default Re: music

    Ahh, I knew it wasn't as easy as it seemed. Thanks rstoner .
    The enemy of my enemy dies next.
    GLADIO VIVERE SPONDENTES IN QVISQVAM NISI NEX GLADIO NON DESINABIMVS
    There are no rights, only privleges. How do you earn yours?

  12. #12
    Ahlerich's Avatar Praeses
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    Default Re: music

    why dont you just add music files instead of changing the existing ones?

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