Hi peeps, am working on the rnj mod, had a request to put in a "supply" route for the supply traits used in many mods now, you know the one that reduces your army's morale 1 level per turn in enemies lands. Had an idea to use forts as an supply base in enemy's lands, but dont know whether the export_descr_character_traits file accepts forts as a building? Here's what I want to achieve;
Trigger Resupply base
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and SettlementBuildingExists = fort
and Trait supply > 1
Affects supply -9 Chance 100
or
Trigger Resupply base
WhenToTest CharacterTurnEnd
Condition EndedInfort
and Trait supply > 1
Affects supply -9 Chance 100
However "fort" doesn't exist in buildings directory, and "EndedInSettlement" probably wont include a fort, and using "Condition EndedInfort" seems to trigger resupply without the fort?
Any one know how to get the above working, pretty please with icing on top?




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