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This tutorial is for people who are new to modding and would like to know a few things before they start. With that said, this tutorial actually has very little to do with modding itself, rather what to do before you mod and how to do it.
The location of the modding files varies depending on where you installed the game on the hard drive, but typically it is installed in: C Drive/Program Files/SEGA/Medieval II. For Windows 7/Vista users, go to Program Files (x86) instead of Program Files. There are also some files stored at Local Disk C:/Users/[YOUR WINDOWS USER]/AppData/Local/VirtualStore/ProgramFiles (x86)/SEGA/Medieval II for Windows Vista/7 users. Technically, you could completely destroy your copy of Medieval II in the process of modding, but you would almost have to be trying to do that. Also, it is impossible to destroy the game if you mod completely from a mod folder.
If you don't mind completely reinstalling the game, and you have a secondary hard drive, I suggest installing to that drive for Windows 7/Vista users. It will avoid all issues with Virtual Store.
Refer to this tutorial to unpack the files that you will need for advanced modding. Unpacking: The very first steps & simplest method for new modders
I highly recommend unpacking the game. If you don't, you will be limited to very basic modding such as changing character coords in descr_strat.
Now we need to create your mod folder. Go to your medieval II folder, then to the mods folder. If you have Kingdoms, this will contain four folders: americas, british_isles, crusades, and teutonic. If you have the original game, this will be empty and/or you may have to create the mods folder. To get a basic mod folder, I recommend downloading The Unspoken Knight's : Retrofit Mod or Gigantus' Bare Geomod. Both of these are the vanilla game with a few bug fixes and minor tweaks. Now copy the mod from your downloads folder to the mods folder. So now, I want to make a mod called France Total War. I then rename the modfolder to: france_total_war. The name must not have special characters and must use underscores for spaces. Now, go to the cfg file, and you will notice it says the old mod name on one of the first few lines. The important part is the name of the mod at the end of that line. Change that to say: france_total_war. Save that file and close it. Now open up the .bat file, and change where it says the old mod name, to france_total_war. Save and close. Now, duplicate your modfolder.
Do not try to launch the backup folder as that will cause errors. Its purpose is to back up your files in case you mess up with your modding. The main folder is now ready to mod!
If you have any questions, let me know in the comments. I will probably get back to you in a matter of days.
Hope I helped!
USEFUL LINKS
How To Fix UAC and VirtualStore Problems A good guide to VirtualStore and the User Account Controls




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