Just wanna know if u can edit the officers and generals status so they become a wee bit stronger. I mean, officers die like peasants and I wan generals to last a lot long. That's all![]()
Please help me![]()
Just wanna know if u can edit the officers and generals status so they become a wee bit stronger. I mean, officers die like peasants and I wan generals to last a lot long. That's all![]()
Please help me![]()
"The Age Of Roma Shall End, The Age Of Hellas Shall Rise Again"
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In \Rome - Total War\Data\EXPORT_DESCR_UNIT.TXT
Find the unit you wish to edit, in this case it's the Roman general with 1 hp:
type roman generals guard cavalry
dictionary roman_generals_guard_cavalry ; Equites Singulares
category cavalry
class heavy
voice_type General_1
soldier roman_cavalry_equitessingulares, 25, 0, 1
mount generals horse
mount_effect elephant -1, camel -4, chariot +2
attributes sea_faring, general_unit, hide_forest, hardy
formation 1.5, 4, 3, 6, 3, square
stat_health 1, 0
stat_pri 9, 55, no, 0, 0, melee, simple, piercing, spear, 160 ,0.33
stat_pri_attr ap
stat_sec 12, 40, no, 0, 0, melee, simple, piercing, sword, 0 ,0.13
stat_sec_attr no
stat_pri_armour 13, 7, 3, metal
stat_sec_armour 0, 1, flesh
stat_heat 3
stat_ground 0, 0, -6, 0
stat_mental 15, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 3162, 0, 120, 160, 3162
ownership seleucid, romans_senate
Change the bolded to the amount of hp you wish the unit to have.
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Heh, I know that it's pretty simple stuff reallyOriginally Posted by Proximus
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What I really want to know is how to give ONLY the general more hitpoints as well as the officers but I see the officer bit can't be done. Thanks for all the response guys![]()
"The Age Of Roma Shall End, The Age Of Hellas Shall Rise Again"
![]()
"Go tell the Spartans, stranger passing by, that here obident to their Laws we lie"
-Monument dedicated to the 300 Spartans and 700 Thespians who fell to the last man defending the pass at Thermopylae
Officers have the same hitpoints as the unit they are assigned to, its the way the game works.
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I don't think that is correct. Officers sure as heck don't "die like peasants." They are often the last guys left in the unit, and they do well fighting even when triple teamed. Considering they are in the front row and on a flank they should typically die very early, but they don't. I've heard some comments about them getting an extra hit point or two from semi-official sources. They can still die, but that is mostly from things like charging into pikes or other suicidal things. I'm not aware of any place to give the captains, officers, or signifer's extra hit points or stats.
You can hide your light behind the hill,
Offer up your freedom and your will,
You can build your house on the shifting sand,
As for me I'll fight where I stand.
Lyrics from "Fight Where I Stand", Needfire (Celtic Rock Band)
Yeah, these generals, lesser_generals, standard_bearers, musicians and so on can take some right punishment before you manage to slay them. I was just messing round with a custom battle the other night with 1 unit of Principes vs 1 unit of Armenian Heavy Spearmen. Once the two units engaged in melee, I just let them slug it out for a while.
The Armenian lesser_general hit the deck more than half-a-dozen times in the few minutes I watched his engagements, but still got up just as quick to lay into some more principes. It may be bordering slightly on the fantasy side when someone can get back up again from repeated attacks, but as soon as your general is lost, then your units suffer the drop in morale, which is sometimes more than enough for you to lose the battle.
Last edited by Seasoned Alcoholic; March 21, 2006 at 08:49 AM. Reason: Updated
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Officers/tribal leaders were often the best equipped, best armoured, and arguably the most experienced so it is not unreasonable that they should stand up to some considerable punishment (and dish it out.) However, I agree that it is amusing to see how many times one can go down, especially to sword thrusts to the back, and still get up again.
You can hide your light behind the hill,
Offer up your freedom and your will,
You can build your house on the shifting sand,
As for me I'll fight where I stand.
Lyrics from "Fight Where I Stand", Needfire (Celtic Rock Band)
I think once some of developers said at ORG, that officers have +2hp and generals/captains +5hp compared to regular unit.
(or was was is +1hp for officers???)
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I'm not sure, but I remember the same basic comment.
You can hide your light behind the hill,
Offer up your freedom and your will,
You can build your house on the shifting sand,
As for me I'll fight where I stand.
Lyrics from "Fight Where I Stand", Needfire (Celtic Rock Band)