Simple question - What triggers you getting the 1000 florin gift from the council?
Simple question - What triggers you getting the 1000 florin gift from the council?
uhm ... completing the mission ?![]()
Înfrânt nu eşti atunci când sângeri,
nici ochii când în lacrimi ţi-s.
Adevăratele înfrângeri,
sunt renunţările la vis.
probably if you start really well and take towns that are not on their hit list, seems a bit random TBH
Ooo I get it now, I thing it is the same thing like in RTW, in RTW if you listen to the Senate (although they are more like the Pope for M2TW) and complete almost all the missions they give you they will give you gifts. So complete as many missions as you can given by the Council of Nobles and they will be pleased and will give you money
Last edited by tudor93; July 12, 2011 at 05:09 AM.
Înfrânt nu eşti atunci când sângeri,
nici ochii când în lacrimi ţi-s.
Adevăratele înfrângeri,
sunt renunţările la vis.
i mostly get it when i complete every1 mission they give me,and quickly.
It occurs randomly when you increase your faction's reputation rating, or maintain a high reputation.
Ironically, if you're expanding a lot, your faction's reputation is usually low, and you won't get these gifts. But if your faction is really weak (and thus more likely to have a high reputation), you get this reward for your "leadership."
Lol dunno how you got that dude im playing as scotland ive got 8 field armies all advancing and im gaining atleast 1 gift every single turn at this point and taking 2-3 settlements and normally destroying 4-5 armies a turn.
Seems to be in my game the more powerfull i make scotland the more gifts they give me.
I am the shadow, and the smoke in your eyes I am the ghost, that hides in the night.
We shall go on to the end, we shall fight in France,
we shall fight on the seas and oceans,
we shall fight with growing confidence and growing strength in the air, we shall defend our Island, whatever the cost may be,
we shall fight on the beaches,
we shall fight on the landing grounds,
we shall fight in the fields and in the streets,
we shall fight in the hills;
we shall never surrender.
" The dark is generous.
Its first gift is concealment: our true faces lie in the dark beneath our skins, our true hearts remain shadowed deeper still. But the greatest concealment lies not in protecting our secret truths, but in hiding from the truths of others.
The dark protects us from what we dare not know.
Its second gift is comforting illusion: the ease of gentle dreams in night’s embrace, the beauty that imagination brings to what would repel in the day’s harsh light. But the greatest of its comforts is the illusion that dark is temporary: that every night brings a new day. Because it’s the day that is temporary.
Day is the illusion.
Its third gift is the light itself: as days are defined by the nights that divide them, as stars are defined by the infinite black through which they wheel, the dark embraces the light, and brings it forth from the center of its own self.
With each victory of the light, it is the dark that wins.
The dark is generous, and it is patient.
It is the dark that seeds cruelty into justice, that drips contempt into compassion, that poisons love with grains of doubt.
The dark can be patient, because the slightest drop of rain will cause those seeds to sprout.
The rain will come, and the seeds will sprout, for the dark is the soil in which they grow, and it is the clouds above them, and it waits behind the star that gives them light.
The dark’s patience is infinite.
Eventually, even stars burn out.
The dark is generous, and it is patient, and it always wins.
It always wins because it is everywhere.
It is in the wood that burns in your hearth, and in the kettle on the fire; it is under your chair and under your table and under the sheets on your bed. Walk in the midday sun, and the dark is with you, attached to the soles of your feet.
The brightest light casts the darkest shadow.
The dark is generous and it is patient and it always wins – but in the heart of its strength lies its weakness: one lone candle is enough to hold it back.
Love is more than a candle.
Love can ignite the stars."
Alpha and Omega the beginning and the end.
You began the war.
I am going to end it!
Trouble is, sometimes they make requests that cost more money than the reward is worth.
In the denmark campaign where I turtled at 3 provinces and no enemies, I got huge numbers of these. In the 50th turn I got 5000 as a gift for doing absolutely nothing(except lots of building).
I think Aeratus may be correct in saying it's linked to reputation(size and frequency). Maybe also to number of wars, and faction size.
Those missions where you get told to buy a settlement are worthwhile, but only if you have the cash lying around. Buying a settlement, instead of raising an army and then retraining it, can actually be significantly cheaper
It’s better to excite some and offend others than be bland and acceptable to all
Creating a mod.pack with PFM - Database Table Fragments
10000 for a castle/city in the early game normally for a city or castle. By late game, I've payed 150000 for a settlement like Venice or any of the other huge earners.
It sounds like a lot, but then a city averages ~1-2k income/turn even early(or can be boosted to that easily by building roads etc.), and because of the garrison slots in a city that can be pure profit.
It’s better to excite some and offend others than be bland and acceptable to all
Creating a mod.pack with PFM - Database Table Fragments
Does it have to be one payment or can I spread it into interest free installments by paying per turn? Do you make the deal balanced or generous?
I assume the computer is less likely to accept that as you could in theory declare war and not pay.
Also i i assume the "gift from the pope" of 1000 florins is similar to gift from the council - i.e - doing lots of pope missions.
i got it right on the begginig of the campaing, 2500 florins, if u did all of their missions u will probably get those rewards
In a play test campaign as the Aztecs where did absolutely nothing except watch the world go by, I got it like every 20 turns. BTW almost all the time if you leave up to the AI it's always between the Pope and the Timurids in the end.
Give a man a fish you feed him for a day, teach a man to fish you feed him for a lifetime.
cant read?