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  1. #1

    Icon5 Gift from the Council

    Simple question - What triggers you getting the 1000 florin gift from the council?

  2. #2
    tudor93's Avatar Primicerius
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    Default Re: Gift from the Council

    uhm ... completing the mission ?
    Înfrânt nu eşti atunci când sângeri,
    nici ochii când în lacrimi ţi-s.
    Adevăratele înfrângeri,
    sunt renunţările la vis.

  3. #3
    eXistenZ's Avatar Praeses
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    Default Re: Gift from the Council

    Quote Originally Posted by tudor93 View Post
    uhm ... completing the mission ?
    no, sometimes you get money from the council for nothing, no mission attached.

  4. #4

    Default Re: Gift from the Council

    probably if you start really well and take towns that are not on their hit list, seems a bit random TBH

  5. #5

    Default Re: Gift from the Council

    Quote Originally Posted by snipe of the gutter View Post
    probably if you start really well and take towns that are not on their hit list, seems a bit random TBH
    Does seem a bit random but is always when you expand quickly in my experience. Wait what am i saying i always do that! Ahh what do i know?!?

  6. #6

    Default Re: Gift from the Council

    Quote Originally Posted by eXistenZ View Post
    no, sometimes you get money from the council for nothing, no mission attached.
    Thank you eXistenZ not quite that daft yet tudor93

    Has anyone got this random reward more than once or is it a one off? I can't remember getting the gift more than once in any campaign

  7. #7
    tudor93's Avatar Primicerius
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    Default Re: Gift from the Council

    Ooo I get it now, I thing it is the same thing like in RTW, in RTW if you listen to the Senate (although they are more like the Pope for M2TW) and complete almost all the missions they give you they will give you gifts. So complete as many missions as you can given by the Council of Nobles and they will be pleased and will give you money
    Last edited by tudor93; July 12, 2011 at 05:09 AM.
    Înfrânt nu eşti atunci când sângeri,
    nici ochii când în lacrimi ţi-s.
    Adevăratele înfrângeri,
    sunt renunţările la vis.

  8. #8

    Default Re: Gift from the Council

    Quote Originally Posted by tudor93 View Post
    Ooo I get it now, I thing it is the same thing like in RTW, in RTW if you listen to the Senate (although they are more like the Pope from M2TW) and complete almost all the missions they give you they will give you gifts. So complete as many missions as you can given by the Council of Nobles and they will be pleased and will give you money
    Actually that makes really good sense. AS the game goes on i complete less and less of the council missions. Hmmm might have to try to do more missions to see if i get it again!

  9. #9
    diez's Avatar Biarchus
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    Default Re: Gift from the Council

    i mostly get it when i complete every1 mission they give me,and quickly.

  10. #10

    Default Re: Gift from the Council

    Quote Originally Posted by Gavani View Post
    Simple question - What triggers you getting the 1000 florin gift from the council?
    It occurs randomly when you increase your faction's reputation rating, or maintain a high reputation.

    Ironically, if you're expanding a lot, your faction's reputation is usually low, and you won't get these gifts. But if your faction is really weak (and thus more likely to have a high reputation), you get this reward for your "leadership."

  11. #11

    Default Re: Gift from the Council

    Lol dunno how you got that dude im playing as scotland ive got 8 field armies all advancing and im gaining atleast 1 gift every single turn at this point and taking 2-3 settlements and normally destroying 4-5 armies a turn.

    Seems to be in my game the more powerfull i make scotland the more gifts they give me.
    I am the shadow, and the smoke in your eyes I am the ghost, that hides in the night.

    We shall go on to the end, we shall fight in France,
    we shall fight on the seas and oceans,
    we shall fight with growing confidence and growing strength in the air, we shall defend our Island, whatever the cost may be,
    we shall fight on the beaches,
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    we shall fight in the fields and in the streets,
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    " The dark is generous.
    Its first gift is concealment: our true faces lie in the dark beneath our skins, our true hearts remain shadowed deeper still. But the greatest concealment lies not in protecting our secret truths, but in hiding from the truths of others.
    The dark protects us from what we dare not know.
    Its second gift is comforting illusion: the ease of gentle dreams in night’s embrace, the beauty that imagination brings to what would repel in the day’s harsh light. But the greatest of its comforts is the illusion that dark is temporary: that every night brings a new day. Because it’s the day that is temporary.
    Day is the illusion.
    Its third gift is the light itself: as days are defined by the nights that divide them, as stars are defined by the infinite black through which they wheel, the dark embraces the light, and brings it forth from the center of its own self.
    With each victory of the light, it is the dark that wins.


    The dark is generous, and it is patient.
    It is the dark that seeds cruelty into justice, that drips contempt into compassion, that poisons love with grains of doubt.
    The dark can be patient, because the slightest drop of rain will cause those seeds to sprout.
    The rain will come, and the seeds will sprout, for the dark is the soil in which they grow, and it is the clouds above them, and it waits behind the star that gives them light.
    The dark’s patience is infinite.
    Eventually, even stars burn out.


    The dark is generous, and it is patient, and it always wins.
    It always wins because it is everywhere.
    It is in the wood that burns in your hearth, and in the kettle on the fire; it is under your chair and under your table and under the sheets on your bed. Walk in the midday sun, and the dark is with you, attached to the soles of your feet.
    The brightest light casts the darkest shadow.


    The dark is generous and it is patient and it always wins – but in the heart of its strength lies its weakness: one lone candle is enough to hold it back.
    Love is more than a candle.
    Love can ignite the stars."



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  12. #12

    Default Re: Gift from the Council

    Trouble is, sometimes they make requests that cost more money than the reward is worth.

  13. #13
    eXistenZ's Avatar Praeses
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    Default Re: Gift from the Council

    Quote Originally Posted by Tidybeard View Post
    Trouble is, sometimes they make requests that cost more money than the reward is worth.
    yeah the ones where you have to buy a settlement, for a 1000 florins reward. so stupid... And its like 10 or 15 turns without another, usefull mission

  14. #14
    crzyrndm's Avatar Artifex
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    Default Re: Gift from the Council

    In the denmark campaign where I turtled at 3 provinces and no enemies, I got huge numbers of these. In the 50th turn I got 5000 as a gift for doing absolutely nothing(except lots of building).
    I think Aeratus may be correct in saying it's linked to reputation(size and frequency). Maybe also to number of wars, and faction size.

    Those missions where you get told to buy a settlement are worthwhile, but only if you have the cash lying around. Buying a settlement, instead of raising an army and then retraining it, can actually be significantly cheaper
    It’s better to excite some and offend others than be bland and acceptable to all
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  15. #15

    Default Re: Gift from the Council

    Quote Originally Posted by crzyrndm View Post
    In the denmark campaign where I turtled at 3 provinces and no enemies, I got huge numbers of these. In the 50th turn I got 5000 as a gift for doing absolutely nothing(except lots of building).
    I think Aeratus may be correct in saying it's linked to reputation(size and frequency). Maybe also to number of wars, and faction size.

    Those missions where you get told to buy a settlement are worthwhile, but only if you have the cash lying around. Buying a settlement, instead of raising an army and then retraining it, can actually be significantly cheaper

    What does a settlement go for then? I have never bought one! or does this only happen in the mods?

  16. #16
    crzyrndm's Avatar Artifex
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    Default Re: Gift from the Council

    10000 for a castle/city in the early game normally for a city or castle. By late game, I've payed 150000 for a settlement like Venice or any of the other huge earners.
    It sounds like a lot, but then a city averages ~1-2k income/turn even early(or can be boosted to that easily by building roads etc.), and because of the garrison slots in a city that can be pure profit.
    It’s better to excite some and offend others than be bland and acceptable to all
    Creating a mod.pack with PFM - Database Table Fragments

  17. #17

    Default Re: Gift from the Council

    Quote Originally Posted by crzyrndm View Post
    10000 for a castle/city in the early game normally for a city or castle. By late game, I've payed 150000 for a settlement like Venice or any of the other huge earners.
    It sounds like a lot, but then a city averages ~1-2k income/turn even early(or can be boosted to that easily by building roads etc.), and because of the garrison slots in a city that can be pure profit.
    Does it have to be one payment or can I spread it into interest free installments by paying per turn? Do you make the deal balanced or generous?

    I assume the computer is less likely to accept that as you could in theory declare war and not pay.

    Also i i assume the "gift from the pope" of 1000 florins is similar to gift from the council - i.e - doing lots of pope missions.

  18. #18
    the new username's Avatar Praepositus
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    Default Re: Gift from the Council

    i got it right on the begginig of the campaing, 2500 florins, if u did all of their missions u will probably get those rewards

  19. #19
    Emperor of The Great Unknown's Avatar Primicerius
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    Default Re: Gift from the Council

    In a play test campaign as the Aztecs where did absolutely nothing except watch the world go by, I got it like every 20 turns. BTW almost all the time if you leave up to the AI it's always between the Pope and the Timurids in the end.
    Give a man a fish you feed him for a day, teach a man to fish you feed him for a lifetime.
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