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Thread: Factions won't die

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  1. #1

    Default Factions won't die

    Hi, I'm playing the Hordes mod for KGCM and when I take over the last city of a faction, sometimes they won't die.

    I assumed therefore that you had to kill all the armies and stuff before they would die, but aside from the fact this is annoying - searching around the map to find one little unit is tiresome - sometimes there are no armies, and just like a random naval fleet.

    Is this how it should work, or is the faction destruction just bugged a bit?

  2. #2

    Default Re: Factions won't die

    Heroes Hordes and Beyond, that would be the horde feature.
    Oh, for Heaven's sake, now you're being deliberately stupid.
    Dr. Sheldon Cooper
    Wudang why did you close the thread? Because you can't find a source refuting mine? LoL how's the quest to ban me going?

  3. #3
    Stylix's Avatar MOS Team Member
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    Default Re: Factions won't die

    AKA the re-emerging faction feature. It can be disabled in the campaign_script.txt file with a little modding, but make sure to backup your original before editing!
    MOS v1.6.2+ Bug fixer 30 Dec 2013

  4. #4

    Default Re: Factions won't die

    You dont need to kill every unit you need only kill the royal family no royals left to raise a nation no faction

    Heroes Hordes & beyond The official submod of KGCM (click the sig)

  5. #5
    Stylix's Avatar MOS Team Member
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    Default Re: Factions won't die

    Quote Originally Posted by Soul Firez View Post
    You dont need to kill every unit you need only kill the royal family no royals left to raise a nation no faction
    Thanks Soul for pointing this out, I have edited the FAQ post for HHB to reflect this information.
    MOS v1.6.2+ Bug fixer 30 Dec 2013

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