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Thread: BGR abysmal zeal and characters going rouge - how can i deal with this?

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  1. #1
    The excited one's Avatar Senator
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    Default BGR abysmal zeal and characters going rouge - how can i deal with this?

    i played the SS moments ago and i choose the BGR reality mode i know the concept of transfering soldiers and supplies and war councils but one thing i still don't understand i keep getting abysmal zeal for EVERY character and when i send them outside there will be like 60% chance they will gone rouge and turn into rebels how can i deal with this??? (all my characters got like 2 or 0 level of loyalty)

    p.s personally i wish this mod had DLV economic (loan, etc) and character (education) features within the game to make it interesting because the game is focusing too much on supply lines and chain of command (this mod's purpose is more of a having a perpetual war rather than some form of management which some of you guys "might" like) sadly it is not my style .................mmmmmmm i guess i will just play DLV for a short while and wait for a respond

    (note: Stainless Steel + DLV = Pure Awesome the ultimate Medieval 2 total war mod as well as my dream mod hope someone actually had a plan for it...)
    war is peace, ignorance is strength, freedom is slavery......
    (george orwell 1984)

  2. #2
    The Source's Avatar Senator
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    Default Re: one question

    not to hijack the thread but how is DLV's educational features different to SS besides the general/governer path

  3. #3

    Default Re: one question

    i know your problem with the abysmal zeal. i've had it since my empire became the largest in the known world. a good way to deal with the low loyality for most FM's is to get your leader the highest authority possible. it works against the low loyality of your run of the mill family members.
    my second faction leader had so little authority, that my armies sent to reinforce the frontlines, rebelled on the way.
    so i decided to turn my leader into a dreadlord, and get him the needed authority that way. it works fast and makes him an effective fighter. a bunch of assassins to kill your enemies priests and captains, massacring the prisoners and sacking cities. in a couple of rounds he went from 3 to 10 authority, ordered a campaign of terror and rules over his family with an iron fist. now no one dares to rebel though embezzlement is still running rampant.

  4. #4

    Default Re: BGR abysmal zeal and characters going rouge - how can i deal with this?

    Abysmal zeal is global effect when your empire reaches certain size. Its meant to reflect that most large empires stop expanding when they seem to be the center of culture and wealth and start fighting amongst themselves.

    WC have zeal affects removed so if you have a great general except for loyalty make him a WC. The higher your FL authority the less chance armies rebel even with abysmal zeal though I would never put more than 10 unit in 1 army. If you move them around in groups of 3-5 I have never had them rebel when my FL authority was high.

    BGR does make most of your generals a bit useless as anything other then governors but they can still lead attacks against enemies on your lands so are useful to lead defensive armies and sometimes if they win multiple victories their loyalty increases quite high. When your FL gets old you can abuse the system a bit by leading attacks in foreign lands expecting to get a pardon when the new king assumes power.

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