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  1. #1

    Default Regarding Guilds

    I've been playing Stainless Steel for a while, but recent changes in 6.4 have made it harder for me to get the headquarters of certain guilds. Between lower population growth and more difficult requirements, I've struggled in order to obtain some guilds I was able to easily obtain in previous releases (like the Mason's Guild).

    This got me thinking on how to make it easier to get guilds in cities of choice. One idea I have considered is "guild patronage." Historically, guilds typically settled in cities where they obtained special rights and privileges from the prince. Why not replicate this in Stainless Steel?

    The "guild patronage" system could work like the regional government system in Europa Barbarorum. The player could construct a special building that would represent patronage for a particular guild (Merchant, Theologian, etc.). This building might provide a detrimental effect to the city (to represent the privileges granted to the particular guild), but also give the city respective guild points that would help it obtain higher level guilds. This would make it easier to obtain particular guilds in regions of choice as opposed to the current system (constructing buildings and units, which requires considerable management and often destruction and rebuilding of certain buildings).

    On a separate note, would it be possible to add Lübeck to the game? The city was the center of the Hanseatic League and arguably the most important city in Northern Europe at that time. What's more, a region could easily be constructed for it, as Mecklenburg is included with the Pomerania region in Stainless Steel (giving Poland control of Mecklenburg in the Late Era Campaign). Just remove Mecklenburg from Pomerania and add it to the Wagrian Peninsula in Saxony and you have a region for Lübeck. If a different region must be removed first, there are excess regions which can be replaced (like Luxor in Egypt).

  2. #2

    Default Re: Regarding Guilds

    Quote Originally Posted by huscarl2099 View Post

    On a separate note, would it be possible to add Lübeck to the game? The city was the center of the Hanseatic League and arguably the most important city in Northern Europe at that time. What's more, a region could easily be constructed for it, as Mecklenburg is included with the Pomerania region in Stainless Steel (giving Poland control of Mecklenburg in the Late Era Campaign). Just remove Mecklenburg from Pomerania and add it to the Wagrian Peninsula in Saxony and you have a region for Lübeck. If a different region must be removed first, there are excess regions which can be replaced (like Luxor in Egypt).
    Well, Lübeck wasn't founded at the beginning of the early campaign, first in 1143. That being said, RollingWave's submod HURB does have Lübeck, and many other map changes.

  3. #3

    Default Re: Regarding Guilds

    quick question, hardly ever get a swordsmith guild offered but tons of horse breeders guilds so it had me wonder. especially after i got my hq from the AI and still had none of my own.

    now what i found in "export_descr_guilds" if i read that right it takes 10 infantry to gain same points as u get for training a single cavalry. is that supposed to be this unbalanced ?

    ;------------------------------------------
    ;- Swordsmiths & Horse Breeder & Woodsmen -
    ;------------------------------------------
    Trigger Swordsmiths_Train_Infantry
    WhenToTest UnitTrained

    Condition TrainedUnitCategory infantry

    Guild swordsmiths_guild s 1

    ;------------------------------------------
    Trigger HorseBreeders_Train_Cavalry
    WhenToTest UnitTrained

    Condition TrainedUnitCategory cavalry

    Guild horse_breeders_guild s 10

    ;------------------------------------------
    Trigger Woodsmens_Train_Missile
    WhenToTest UnitTrained

    Condition TrainedUnitClass missile

    Guild woodsmens_guild s 4

    ;------------------------------------------
    Trigger Woodsmens_Train_Skirmish
    WhenToTest UnitTrained

    Condition TrainedUnitClass skirmish

    Guild woodsmens_guild s 4

  4. #4
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: Regarding Guilds

    Quote Originally Posted by PerXX View Post
    Well, Lübeck wasn't founded at the beginning of the early campaign, first in 1143.
    that´s not 100% correct.
    luibize was one of the most developed towns in the slavic/obodrite confederation. this settlement was founded long befor. at least recorded in the 10th century. maybe it was first called lübeck in 1143, but the settlement is definitly older.
    Last edited by bɑne; July 08, 2011 at 10:59 AM. Reason: QUOTE

  5. #5

    Default Re: Regarding Guilds

    Quote Originally Posted by _Tartaros_ View Post
    that´s not 100% correct.
    luibize was one of the most developed towns in the slavic/obodrite confederation. this settlement was founded long befor. at least recorded in the 10th century. maybe it was first called lübeck in 1143, but the settlement is definitly older.
    True, the town of Liubice existed for a few hundred years before the start of the early campaign. It grew a bit in importance some 50 years before the start, and had a small castle to protect the land. The settlement was destroyed around 1140 by the Rani tribe. Lübeck was founded a few kilometers away in 1143. The two settlements are not the same.

  6. #6

    Default Re: Regarding Guilds

    Quote Originally Posted by PerXX View Post
    True, the town of Liubice existed for a few hundred years before the start of the early campaign. It grew a bit in importance some 50 years before the start, and had a small castle to protect the land. The settlement was destroyed around 1140 by the Rani tribe. Lübeck was founded a few kilometers away in 1143. The two settlements are not the same.
    It is true that the exact location of the settlement moved, but it still remained in the general area. While I believe historical accuracy is one of the biggest priorities in Stainless Steel, I think there should be some leeway given on account of limitations in the game engine, especially given Lübeck's major importance in the time frame.

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