SH's New Map And Slower Expansion For SS6.4
Greatings.
I've noticed that many people on SS forum are not satisfied with the SS map and the rapid AI expansion and destruction of factions. I was one of those people, so I've made for me a new map that I am willing to share. The other thing, slower expansion, is partialy done.
Anyway, please try the map and the new adjustments and let me know what you think.
Both positive and negative critics are more then welcome
I plan this to be an open project until we get it perfectly right, so please share your ideas about both the map and how to slow down expansion in campaign
VERSION 0.3 AVAILABLE FOR DOWNLOAD Fixed and more balanced! Enjoy, and thank you all for your suggestions (especially Ichon, Rus-Bey and Bund weicher Birnen)
CHANGES:
ADDED REGIONS:
-France: +5
-Germany: + 4
-Italy: +5
-Balkans: +4
-Anatolia: +1
-Caucasus: +1
SLOWER EXPANSION:
-King's purse significatly lowerd
-Stone walls and gates 2x stronger
-Rebel settlements armies strengthend
-Trebuchets more expencive and less available, build time increased
-Stone forts not done yet
OTHER CHANGES:
-Rebel names changed
-Various region shape changes
-Some settlements names and positions changed ( mostly Russian)
-Constantinople and Baghdad are now huge cities; Thessalonica and Cordoba are large cities; Pisa, Bologna and Florence are cities
-No borders
-New starting positions
IDEAS FOR THE NEXT VERSION:
- 3 NEW FACTIONS: Vladimir-Suzdal, Abbasid Caliphate, Sultanate of Rum
- Stone forts (permanent and buildable)
- Units costs increased 2X
- Byzantine professional units sizes reduced by 30-40%
- Some more map changes (Gaza to Crusaders)
- Serbian Hussar's Improved Textures implemented
- New pavise and kite shields
- Ancilaries for new settlements
NEW CONCEPT INTRODUCED: Sahara, Arabia, Steppes and Finland are now "Scarcely populated lands" and unconquerable!
NOTE: This is for Early campaign, Not BGR compatable. Loading time is longer due to new map; it's not broken, just wait.
If something is wrong, please post you log so I know what it is. (MTW2\mods\SS6.3\system.log.txt)
Here is the map. Added settlements are marked with the star, removed with the arrow.
Beige regions can not be conquered. Sahara, Arabia, Steppes and Finland were scarcely populated and thus not worth conquering.
Spoiler Alert, click show to read:
And here are some sample pics:
Spoiler Alert, click show to read:
And new starting positions:
Spoiler Alert, click show to read:
Here is how the map looks after 70 turns in my Venice camaign (I play 2 years per turn).
Spoiler Alert, click show to read:
Not much has changed and all of the factions are still alive, so the improvements seem to be working
INSTALATION: Extract files in to your ...MTW2/mods/SS6.3 folder and overwright.












Reply With Quote









