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Thread: for which difficulty is this

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  1. #1

    Default for which difficulty is this

    was this mod designed for? i want to have a fair game, the AI should have (almost) same rules like me, no super extra bonuses.

  2. #2
    SoulBlade's Avatar Vicarius
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    Default Re: for which difficulty is this

    Settings: Lusted AI, M/VH. VH battles because I like my battles. No drastic advantages anyway.
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    Regarding the Irish, if its between them and the Timurids:
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    OK I'm not sure the Irish had potatoes in medieval times but that still doesn't tip things in their favour
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  3. #3

    Default Re: for which difficulty is this

    M/M is the probably your best bet.

  4. #4

    Default Re: for which difficulty is this

    On very hard campaign the AI gets money and growth advantages and its relations with you continually decrease to abysmal unless you "help" them (eg by making deals, signing alliances, donating money, helping in wars). In normal the AI still has minor growth advantages, not sure about money, and its relations with you continually decrease till they hit a more normalised state, I'm willing to bet it's "poor".

    On very hard battles the AI gets morale bonuses, nothing too high. In normal they get no bonuses. I play on m but I'm considering to change to VH every time an enemy general or cavalry unit suicides into my formation alone, it'll probably counterbalance that.

    Bonuses for the AI somewhat increase if you use BGR, but imo they are nicely balanced. For instance the AI gets far more "casualties healed" after battles they won than players, but this balances the fact that AI never retrains units.

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