We all know a few simple tactics for battles, which usually are enough to win the battle. I'll cover a few basic ones.
Hammer and anvil
- Infantry attacks the enemy troops, they are "pinned" to your infantry, so they're not likely to run away and escape.
- Cavalry, with their speed and powerful charge, run behind the enemy lines or flank or rear.
- With alt+right click (double click for running) the lances are picked up and they charge the enemy troops. The casualties in most cases are devastating, especially if done correctly.
By correctly I mean:
- Charged behind the enemy lines.
- Cavalry are in a 2 row formation (to do this, drag your mouse while right clicking on the battle map)
- One division of cavalry attacks one division of enemy units.
- Your infantry actually pinned successfully the enemy.
Terrain advantage
(a.k.a You can't win, I have the high ground. )
Star Wars reference
The battlefield, in most cases, has hills. Meaning it isn't even, so if you are fighting on a hillside, one of the sides will have advantage - in damage, as far as I know. If you are on the hill, good for you! You might win the battle, even you have lesser troops or are a newbie in the game.
Also, archers have an advantage. If 2 troops of archers meet and one of them is on top of a hill, these archers will shoot first, because of what...? They have the higher ground!
Anyway... this is the basic battle field tactic in TW. Do you have any other, more advanced, harder to perform, more effective and perhaps... specific for a certain type of army composition? A picture from a bird point of view would be helpful.











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