I'm pretty new to this forum and tried my first SS6.4 game with HRE vh/vh & RR and savage AI. now i noticed that Mongols are a joke in itself, since they got a couple of millions debt shortly into the game. After turn 55 or so their Military value declined from around 2000k to less than 800k in turn 70. i think its when they stop getting new stacks and disband more than half their army cause they notice they can't support em with those ran down cities. they got no money, don't repair or build new buildings and have the worst economy ever, thus their demise was pretty much selfinduced. i had no need to really attack them other than having my fun vs their elite armies, and raking in heroic victories. after a while i got bored of fighting his dwindling but still second strongest army and simply offered money in return for their settlements. for a couple of bucks i got all but 6 mongol settlements and for his remaining 5 i offered him a million but he was still in dept his army got even smaller. then for fun i traded those towns with france and migrated him to the middle east. cost me like 60 - 200k for each settlement. now comes the funny thing france in turn was rich now so he trained insane amount of units trippling his military while now having the low profit mongol provinces... so hes the next to go into debt, not to mention his armies wander through the whole of Europe now... and gonna take forever to reach his new home.
so my question: is there a way to fix it, so that the AI doesn't run out of money for buildings but is limited in his army so they don't selfdestruct which they just love to do.
or can i make em smarter so they go for seatrade / landtrade buildings more, priorize economy over army and have the same insane amount of income i have in lategame?
while i'm on the topic, which AI is best so they don't start those suicidal all around wars? best example is in spain where all 5 factions present war eachother ( spain, aragon, portugal, the moors and genoa) usually each faction fights 3 to 5 wars at the same time. they don't succeed in conquering they just tire each other out.
i had even more wars going on right at game start, cause everyone wanted to backstab me. my allies allied with a third faction, usually far away, that then attacked me with a ship so my alliance broke and the next turn my old ally was my new enemy and i could send my recruits to yet another enemy and make sure the backstabbing fool could never do it again.
and lastly is the crusade bug known so u can make all your FM's to saints by having em join and leave the crusadearmy couple of times until they become saints? easy way to boost city growth with full chivalry. probably just an abuse but i couldn't do so in other mods so it got me curious.
here's the military ranking for both me and the mongol. his stacks didn't turn rouge nor did they get killed he simply disbanded em.