Originally Posted by
Wolves In The Throne Room
Hey guys, I haven't played LME in a long time. I made this submod for LME 2 and I had nothing to do with LME 4. It's still the best NTW mod, but my interests have taken me elsewhere since then.
If there are new units or if there were changes made to units in LME 4 then this mod won't affect them, so you will have units in the game that are edited by this mod and ones that aren't. It will still work for the unchanged LME units that transferred into LME 4. If it's not working at all then it is a load order, if you search the threads you can find where people have posted an example of a working mod load order (I think I did once). I don't want to give you the wrong advice as it has been such a long time since I made this mod and it was my first foray into any modding, so my memory is failing me at the moment as to exact instructions.
If you know how to open mod packs with PFM, then editing unit availability and recruitment costs are fairly simple, there is a tutorial in mod tools I believe.
I am busy with real life and work on another mod for American Civil War, but if I find time I will try to update this for LME 4, no promises.