**UPDATE**
What you have here is the units tables of the LME2_0 data pack modded with changes in all LAND units limit, upkeep and initial cost. Explanation and reasoning below
This is for use for with armies of 30, 40, 50 and up to 80 units! I use 40 but it has been tested to 80.
1. Changes:
a. All unit limits (except those set to 0, which remain 0) have been multiplied by 4. Thus units with a limit of 1 are now 4 and units with a limit of 8 are now 32 and so on.
b. All land unit initial costs have been divided by 4, rounded down. So a unit with a cost of 1200 is now 300.
c. All land units upkeep has been divided by 4, rounded down. So an upkeep of 180 becomes 45.
d. All land units recruitment time have been reduced by 1, except those that were 1 already obviously.
2. Increase army size
Now that you have your army capable of having more units, download this pack attached to this post, unzip and place your in your Program Files (x86) > Steam > SteamApps > common > napoleon total war > data.
Enabling:
Download Mod Manager for Napoleon.
I won't go through all the details about the Mod manager, I'm assuming if you're here you know; just make sure WolvesLME2_0 mod is above the LME2_0 mod in the Mod Manager list.
Description, explanation and example:
With LME 2.0 you have tons of custom units, so let's use the British unit the 92nd Foot Gordon Highlanders as an example.
In LME this unit is 1 regiment and has a recruitment limit of 1. With this submod it has a limit of 4.
When you raise all 4 units you now have 4 battalions of the 92nd Gordon Highlanders, each of them with name and unit card of 92nd Gordon Highlanders but each one is automatically given a 2nd name as 1st battalion, 2nd battalion etc.
This was already in NTW/LME, they name themselves properly.
The cost and upkeep for your 92nd Gordon's as 4 battalions as a regiment is now the same as it was when it was a 1 unit regiment.
Take them to battle and fight them side by side as the 92nd G.H. regiment. You can now augument them with a battalion of grenadiers if you want to make an upstrength regiment ready to hold the most crucial part of your line...
Cavalry is the same; example, the 2nd Life Guards "Cheese Mongers" are now 4 squadrons. Same costs and upkeep together as 4 squadrons before as 1 unit.
Same with artillery.
Enjoy!
P.S. Waiting on permission from the makers of the AUM mod which comes with LME 2.0, I've edited those units the same way and have a submod ready to upload. It will go above WolvesLME2_0 submod in the Mod Manager list.