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July 02, 2011, 06:21 PM
#1
Laetus
Constant CTD after ending turn 1180
I am playing SS 6.4 with the following submods: Next Heir Ancillary, Hard to be an Emperor, Broken Sword for SS 6.4, and the Of Conquered Blood mod. As far as I know these should have no problem working together, and I never had any problems with my campaign until this recent bug. Whenever in my campaign I reach the turn 1180 and press the end turn buttong I get a CTD during the move of the last faction before the turn of the rebels.
In my campiagn the CTD would happen during the turn of the Kwarezmians. After realizing this I tried moving the glitched armies/units or cheating to destroy them. This never seemed to work as a new army would glitch and cause the CTD. I just cheated again and wiped out the whole faction. Did it fix it? Nope now the Crusader States being the last faction to play before the rebels started to glitch and cause the CTD. Wiped them out as well. And now I was having the CTD in the turn of Norway.
So I figured the file was corrupted, and tried to load an earlier campaign file. Played until 1180 and after hitting end turn would get the same CTD at the play turn of the last faction. I've tried different factions and keep getting the CTD at 1180. I just dont have any idea on how to fix this, any help or clue on what to do would be appreciated.
My log is:
17:22:09.720 [system.rpt] [always] CPU: SSE2
17:22:09.721 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
17:22:09.728 [system.io] [always] mounted pack packs/data_0.pack
17:22:09.729 [system.io] [always] mounted pack packs/data_1.pack
17:22:09.731 [system.io] [always] mounted pack packs/data_2.pack
17:22:09.733 [system.io] [always] mounted pack packs/data_3.pack
17:22:09.734 [system.io] [always] mounted pack packs/data_4.pack
17:22:09.735 [system.io] [always] mounted pack packs/localized.pack
17:42:13.263 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
Thanks!
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July 04, 2011, 08:49 AM
#2
Re: Constant CTD after ending turn 1180
Regretably the log isn't telling much and you already tried the solutions I'd recommend. Kudos for ingenuity there. I will get back to you in a few hours, I fear this might be due to some spawning / campaign script issue.
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July 04, 2011, 10:34 AM
#3
Laetus
Re: Constant CTD after ending turn 1180
Thanks for the help bane. I'm posting to update that I was able to fix it. I removed all of the submods from my install and tried some of my save files without them, and this seemed to fix the CTD at 1180. I then started installing each mod one by one and ending the turn at 1180 to see if I could understand what had caused it. I figured out it was the submod "Hard to be an emperor" causing the CTD, so I just unclicked it in the setup and was able to play just fine. A couple of turns later I click it again in the setup and now seems to be working fine, it appears the glitch had a fixation with turn 80? I expect the submod might glitch again in the future but at least now I know how to fix it lol.
Hope this info helps others with similiar problems.
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July 04, 2011, 10:52 AM
#4
Re: Constant CTD after ending turn 1180
Great
Please report your findings in that submods topic as well
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