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Thread: Early Campaign Help

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  1. #1

    Default Early Campaign Help

    Hello,

    I wonder if, in starting a campaign early.

    if after a certain number of turns, I turn in late campaign
    and I play with the new unit that are not in the early campaign.

    thank you
    Allonzo

  2. #2

    Default Re: Early Campaign Help

    You will have access to the late campaign units in early once you reach the proper timespan.

  3. #3

    Default Re: Early Campaign Help

    Ok, thanks,

    i use the submod 12tpy, There will be no problem to switch to late

  4. #4

    Default Re: Early Campaign Help

    It might take you several hundred turns.

  5. #5

    Icon10 Re: Early Campaign Help

    Quote Originally Posted by Ichon View Post
    It might take you several hundred turns.
    more like several thousands the heavy mail event is on the year 1200ish, that's already 100 turns in 1TPY, with 12TPY that gotta be 1200 turns!

  6. #6

    Default Re: Early Campaign Help

    Ok thank you.


    but I would like to know one more thing.

    I want to change the parameters of the change period.

    can you tell me which file I can change these settings.
    Last edited by allonzo; July 02, 2011 at 10:25 AM. Reason: false

  7. #7

    Default Re: Early Campaign Help

    The new era event is also very important and it will be 1200 turns after the late campaign... ouch.

  8. #8

    Default Re: Early Campaign Help

    Yes I know
    is not functional,

    non Infact, it would be with standart or 4tpy.

    I want to know, who I can change the date or the number of turns of change campaign

  9. #9

    Default Re: Early Campaign Help

    A memory editing program would probably help, but that's basically cheating. If you still want to do it, look up Cheat Engine.

  10. #10

    Default Re: Early Campaign Help

    Can't you disable RR so that you can recruit everything from the start?

  11. #11

    Default Re: Early Campaign Help

    1,200 turns of gameplay?
    ...Awesome...

  12. #12

    Default Re: Early Campaign Help

    The events will happen sooner than they did historically since they're tied to turn number not year. At least that's how I interpret "I want to change the parameters of the change period."

    Can you clarify what exactly you want to know?

  13. #13

    Default Re: Early Campaign Help

    Quote Originally Posted by k/t View Post
    The events will happen sooner than they did historically since they're tied to turn number not year.
    Maybe I'm missunderstanding you here but events will still happen when they are meant to as they are tied to years (that is years after campaign start)
    Quote Originally Posted by Caesar Clivus View Post
    Events dates in descr_events.txt are years, not turns. So you dont have to change them when you change the timescale as they will still fire in the same year regardless of turn number.
    Quote Originally Posted by Lusted View Post
    Events are tied to date not turn so that will not be affected.

  14. #14

    Default Re: Early Campaign Help

    I remember reading numerous times that if you changed the time scale the events wouldn't happen normally so you'd have to change those too. Strange.

    What's a "memory editing program"?

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