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Thread: Faction Leader and Heir full names/Keeping the Surnames

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  1. #1

    Default Faction Leader and Heir full names/Keeping the Surnames

    is there a way that my Faction Leader and Heir can keep their surname? f.e. I got me John Smith who becomes an heir and thus its only Prince John, while Id love him to remain as Prince John Smith.
    Last edited by khatmar; June 28, 2011 at 03:58 PM.

  2. #2
    Yomamashouse's Avatar Semisalis
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    Default Re: Faction Leader and Heir full names/Keeping the Surnames

    I would also like to know how to do this, as I try to do my best to keep only the original royal family and their descendants in power.

  3. #3

    Icon1 Re: Faction Leader and Heir full names/Keeping the Surnames

    khatmar: There's no way for the faction leader or heir to keep their surname outright, but it is possible to give the appearance of them keeping it, by giving them a trait with an epithet. I should stress that this technique is only useful when used on a character in the ‘descr_strat’ file. You would also need to make that trait a bloodline one i.e. passed from father to son.

  4. #4

    Default Re: Faction Leader and Heir full names/Keeping the Surnames

    hmm... do you mean something like Of (something) Blood?

    and how could I do it please? is there a tutorial somewhere on traits?

  5. #5

    Default Re: Faction Leader and Heir full names/Keeping the Surnames

    maybe this one will help you too...iy's not exactly what you're looking for but it might interest you as well...you could use it for titles as king / hand / bannerman /prince /lord /ser or khal /ko etc

    http://www.twcenter.net/forums/showthread.php?t=431932
    Last edited by Noobio; June 29, 2011 at 06:55 AM.


  6. #6

    Default Re: Faction Leader and Heir full names/Keeping the Surnames

    and where are these epithets? export_desc_character traits? or expanded? cant wait them

  7. #7

    Icon1 Re: Faction Leader and Heir full names/Keeping the Surnames

    and where are these epithets? export_desc_character traits? or expanded? cant wait them
    Trait with an epithet:
    Spoiler Alert, click show to read: 
    export_descr_character_traits:
    Code:
    ;------------------------------------------
    Trait Bard
        Characters family
    
        Level Bard
            Description Bard_desc
            EffectsDescription Bard_effects_desc
            Epithet Bard_epithet_desc
            Threshold  1 
    
            Effect HitPoints 4
            Effect Command 1
            Effect Chivalry 3
            Effect Loyalty 5
            Effect Authority 2
            Effect PersonalSecurity 1
    export_VnVs:
    Code:
    ¬---------------------
    {Bard}Biography
    {Bard_desc}Bard of Esgaroth is a skilled archer and the son of Girion, the last king of old Dale. Bard was able to slay the Dragon Smaug with a single arrow after a tip from the old thrush revealed an unarmoured spot on the Dragon's underside. Because of his miraculous shot he was given the epithet "the Bowman". After the rebuilding of Esgaroth, Bard became the first King of restored Dale.
    {Bard_effects_desc}+4 Hitpoints, +1 Command, +3 Respect, +5 Loyalty, +2 Authority
    {Bard_epithet_desc}the Bowman
    ¬---------------------

    Bloodline trait with an epithet:
    Spoiler Alert, click show to read: 
    export_descr_character_traits:
    Code:
    ;------------------------------------------
    Trait SurnameSmith
        Characters family
    
        Level SurnameSmith
            Description SurnameSmith_desc
            EffectsDescription SurnameSmith_effects_desc
            Epithet SurnameSmith_epithet_desc
            Threshold 1
    
    ;------------------------------------------
    Trigger surname_smith_a
        	WhenToTest BecomesFactionLeader
    
        	Condition FatherTrait SurnameSmith = 1
    	and Trait SurnameSmith = 0
    
        	Affects SurnameSmith 1 Chance  100
    
    ;------------------------------------------
    Trigger surname_smith_b
    	WhenToTest BecomesFactionHeir
    
        	Condition FatherTrait SurnameSmith = 1
    	and Trait SurnameSmith = 0
    
        	Affects SurnameSmith 1 Chance  100
    export_VnVs:
    Code:
    ¬---------------------
    {SurnameSmith}
    {SurnameSmith_desc}
    {SurnameSmith_effects_desc}
    {SurnameSmith_epithet_desc}Smith
    ¬---------------------

  8. #8

    Default Re: Faction Leader and Heir full names/Keeping the Surnames

    Is there a way to expand this possibly, so that a pool of epithets can be used to provide surnames? For example, say the names de Normandy, de Court, FitGerald, Holland and White are each represented by an 'of blood' trait. Is there possibly a way to assign such names randomly but singularly to characters, without multiples occuring? Eg. without Bill de Normandy also having the trait 'Of de Court Blood'?

  9. #9

    Default Re: Faction Leader and Heir full names/Keeping the Surnames

    Quote Originally Posted by blue_evertonian View Post
    Is there a way to expand this possibly, so that a pool of epithets can be used to provide surnames? For example, say the names de Normandy, de Court, FitGerald, Holland and White are each represented by an 'of blood' trait. Is there possibly a way to assign such names randomly but singularly to characters, without multiples occuring? Eg. without Bill de Normandy also having the trait 'Of de Court Blood'?
    That depends on if the EDCT accepts the same conditions as EDA, if so then yes.

  10. #10

    Default Re: Faction Leader and Heir full names/Keeping the Surnames

    Hmmm. Thanks

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