
Originally Posted by
Leoben
lol, I was testing it but was surprised as the troops seemed to never get tired which didn't mirror my NTW3 experience... I had forgotten all the ";" for the NTW3 packs in my user script, that's why! Now that's some testing! :p
About the BAI, I think we could get a decent SP experience by trying to combine those elements:
- The UAI, obviously, although maybe we should try without it to see the difference with the other elements.
- The 20 to 40 (or more) units tweak, as it seems that the AI handles it well, while the player will have more things to monitor, making the task more difficult for him. Chevalier IX, I can't wait for your submod!
- The stripped down files of NTW3, because fatigue kicking in sooner makes it so that the player cannot just move his cavalry from one side of the battlefield to the other side without tiring his men.
- The "fog of war" of NTW3 could be really helpful too, as it makes it harder for the player to predict the AI movements (except when the AI starts running at the beginning of the battle, of course).
- Maybe some new BAI modifiers with the files CA has just released?
Anyway, I'm going to try properly this mod first before trying the 20 to 40 units one for instance. This time, I've set up my user script properly... I think. :p
Btw PDGuru, I think you should contact Desaix about using NTWIII files. I'm sure he won't mind about this mod as long as credit is given to NTW3, which is already the case here.