Originally Posted by
Bearhugger
I registered just to download the hotfix, ah well...
Might as well give feedback.
the thing I don't like:
empires don't expand properly. this is because of the changed unit stats (morale). a party initiates a siege, but then it gets beaten. and again...and again. so it can hardly expand. this is because the code gives every single unit a fixed value. an army is a combined number of those values. but what the AI "doesn't know" is that those values no longer apply (due to changed unit stats, attack, defense morale, etc.).
so, it often sends out too few units to win a siege/battle. that, in effect, cripples the AI and makes it weaker (on the map part) than it is in vanilla. more money (which you coded in) makes it better again. morale penalties in cities though make it weaker again and disallows her (the AI) to maintain large empires.
Are these calculations hardcoded? Or is your force power strong enough, DARTH?