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  1. #1

    Default Battle Crash

    Getting CTD in this battle, non-specific, log below (sorry for c&p but twc won't let me upload) and pic attached, Any info advice appreciated

    22:07:26.063 [system.rpt] [always] CPU: SSE2
    22:07:26.063 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    22:07:26.063 [system.io] [always] mounted pack packs/data_0.pack
    22:07:26.063 [system.io] [always] mounted pack packs/data_1.pack
    22:07:26.079 [system.io] [always] mounted pack packs/data_2.pack
    22:07:26.079 [system.io] [always] mounted pack packs/data_3.pack
    22:07:26.079 [system.io] [always] mounted pack packs/data_4.pack
    22:07:26.079 [system.io] [always] mounted pack packs/localized.pack
    22:10:00.746 [game.script] [error] Script execution error for <label_unit>, at line 11492, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    22:10:00.746 [game.script] [error] Script execution error for <label_unit>, at line 11508, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    22:10:00.746 [game.script] [error] Script execution error for <label_unit>, at line 11509, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    22:10:00.746 [game.script] [error] Script execution error for <label_unit>, at line 11510, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    22:10:00.746 [game.script] [error] Script execution error for <label_unit>, at line 11511, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    22:10:00.746 [game.script] [error] Script execution error for <label_unit>, at line 11512, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    22:10:00.746 [game.script] [error] Script execution error for <label_unit>, at line 11513, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    22:10:00.747 [game.script] [error] Script execution error for <define_unit_group>, at line 11514, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit19'.
    22:10:00.748 [game.script] [error] Script execution error for <define_unit_group>, at line 11515, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit33'.
    22:10:00.748 [game.script] [error] Script execution error for <define_unit_group>, at line 11515, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit34'.
    22:10:00.748 [game.script] [error] Script execution error for <define_unit_group>, at line 11515, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit35'.
    22:10:00.748 [game.script] [error] Script execution error for <define_unit_group>, at line 11515, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit36'.
    22:10:00.748 [game.script] [error] Script execution error for <define_unit_group>, at line 11515, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit37'.
    22:10:00.748 [game.script] [error] Script execution error for <define_unit_group>, at line 11515, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit38'.
    22:10:05.582 [game.script] [error] Script execution error for <label_unit>, at line 11633, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.582 [game.script] [error] Script execution error for <label_unit>, at line 11634, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.582 [game.script] [error] Script execution error for <label_unit>, at line 11635, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.582 [game.script] [error] Script execution error for <label_unit>, at line 11636, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.582 [game.script] [error] Script execution error for <label_unit>, at line 11637, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.582 [game.script] [error] Script execution error for <label_unit>, at line 11638, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.582 [game.script] [error] Script execution error for <label_unit>, at line 11639, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.583 [game.script] [error] Script execution error for <label_unit>, at line 11640, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.583 [game.script] [error] Script execution error for <label_unit>, at line 11641, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.583 [game.script] [error] Script execution error for <label_unit>, at line 11642, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.583 [game.script] [error] Script execution error for <label_unit>, at line 11643, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.583 [game.script] [error] Script execution error for <label_unit>, at line 11644, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.583 [game.script] [error] Script execution error for <label_unit>, at line 11645, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.583 [game.script] [error] Script execution error for <label_unit>, at line 11646, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.583 [game.script] [error] Script execution error for <label_unit>, at line 11647, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.583 [game.script] [error] Script execution error for <label_unit>, at line 11648, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.583 [game.script] [error] Script execution error for <label_unit>, at line 11649, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.583 [game.script] [error] Script execution error for <label_unit>, at line 11650, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.584 [game.script] [error] Script execution error for <label_unit>, at line 11651, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.584 [game.script] [error] Script execution error for <label_unit>, at line 11652, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent army
    22:10:05.584 [game.script] [error] Script execution error for <label_unit>, at line 11672, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    22:10:05.584 [game.script] [error] Script execution error for <label_unit>, at line 11673, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    22:10:05.584 [game.script] [error] Script execution error for <define_unit_group>, at line 11674, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'General3'
    22:10:05.584 [game.script] [error] Script execution error for <define_unit_group>, at line 11675, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit75'.
    22:10:05.584 [game.script] [error] Script execution error for <define_unit_group>, at line 11675, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit76'.
    22:10:05.821 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    M2TW Keeping Kernow's Dark Passenger at Bay since 2009
    Clear Eyes Full Heart

  2. #2

    Default Re: Battle Crash

    Uploaded game save, if anyone wants to try, battle was just outside Mosul
    M2TW Keeping Kernow's Dark Passenger at Bay since 2009
    Clear Eyes Full Heart

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