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Thread: Concerning the script

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  1. #1

    Default Concerning the script

    Couldn't find this anywhere so I'll post this here.

    I have some questions about the script. I'm playing 355 campaign with 12 tpy. Do I have to activate the script only the first time I open a new session? Because the advisor pops-up every time I load a game and at the beginning of every new turn.

    Second. What does it do exactly? Reinforcements? for example, does it give you control over the Eastern Empire after certain conditions are met instead of having to capture each town individually?

  2. #2

    Default Re: Concerning the script

    First question. Yes, u have to click advisor every time u play or open saved game to activate certain script, so just click the green button underneath the advisor and u r good to go. One thing to let u know and im not sure if im correct but some people experienced problems playing 12tpy so it might be buggy unless the modders addressed the problem but dont quote me on this. If i were u i would use 6tpy.
    Second question. Yes, but its probably different for each nation u play. the script definitely activates the 4tpy, 6tpy or 12 tpy. In 355 Julian gets reinforcements, some cash i believe and all of Italian peninsula if he captures certain northern italian cities. As far as other things or nations u would have to consult other players.

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