Re: script trait relation???
First off, grab the docudemons from the download section as this containts all events, conditions, script commands and console commands that can be used. Second if you're just trying to get if a character has a trait then the condition you want is Trait. If you're trying to imitate what EB's done I'd suggest just copying their code and substituting the traits/settlements/etc that you want for the ones they've used.
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