View Poll Results: What new factions would you like to see in The Medieval World?

Voters
28. You may not vote on this poll
  • Svealand

    4 14.29%
  • Kingdom of Croatia

    7 25.00%
  • Republic of Pisa

    7 25.00%
  • Kingdom of Bohemia

    8 28.57%
  • Cumans/Kipchaks

    10 35.71%
  • Kingdom of Cilician Armenia

    6 21.43%
  • Kingdom of Burgundy

    10 35.71%
  • Great Saxon Rebellion (HRE Shadow)

    1 3.57%
  • Zirids/Hammadids

    7 25.00%
  • Other - please specify

    2 7.14%
Multiple Choice Poll.
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Thread: TMW (The Medieval World) *suspended*

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  1. #1

    Default Re: TMW (The Medieval World) *suspended*

    i'm willing to join once again.

  2. #2
    lolIsuck's Avatar WE HAVE NO CAKE!
    Patrician Citizen Moderator Emeritus

    Join Date
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    Default Re: TMW (The Medieval World) *suspended*

    I'll make a group then, anyone interested in joining can post here or pm me.

    edit:http://www.twcenter.net/forums/group.php?groupid=1967
    Last edited by lolIsuck; October 11, 2012 at 01:33 PM. Reason: pancakes

  3. #3

    Default Re: TMW (The Medieval World) *suspended*

    Someone make a new thread.

  4. #4

    Default Re: TMW (The Medieval World) *suspended*

    sad to see the OP (knin) has dropped the mod tho it would be good to see if picked up by another member. has some fun with the older 0.30/0.40 versions tho bugs killed the game play for me (CTD after certain number of turns).

    came back to TWcentre saw some new updates (0.48) & was keen to give it another go.
    had some issues getting the thing installed (just like with the older 0.40 version), using steam version of game.
    ended up dumping the mod files into one of the 'kingdoms' folder (teutonic) and running that from the 'launcher'.
    was impressed with some of the improvement over the older version tho noticed some of the trade items weren't accessible to merchants (mainly trade goods placed in hills/mountains). anyway hit some game killing issues again, CTD or corrupted saves between turn 60 & 70.

    if anyone has any ideas on how to resolve, love to hear 'em, really like to kill some time with this mod. was a nice distraction from thinking about 'Rome 2' (a year is such a long wait, sigh)..

  5. #5
    Vipman's Avatar Protector Domesticus
    Join Date
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    Romania
    Posts
    4,405

    Default Re: TMW (The Medieval World) *suspended*

    Here's the new thread
    http://www.twcenter.net/forums/showthread.php?t=567388

    They have the beta version which has a lot of additions, but there are still a lot to be done and unfortunately they seem to be busy atm, so am I and can't even help with beta-testing for now...

  6. #6

    Default Re: TMW (The Medieval World) *suspended*

    Quote Originally Posted by vipman View Post
    Here's the new thread
    http://www.twcenter.net/forums/showthread.php?t=567388

    They have the beta version which has a lot of additions, but there are still a lot to be done and unfortunately they seem to be busy atm, so am I and can't even help with beta-testing for now...
    thanks for heads up on new thread.

    i might give the 0.48 version another go to uncover some bugs/issues tho i recon the game will die in/around the same turn as my last game (sicily).

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