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June 16, 2011, 01:53 AM
#1
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June 27, 2011, 10:20 PM
#2
Libertus
Re: (Custom General Breakthrough!) I. Am. So. Close. What am I doing wrong?
Just an idea, have you tried editing an existing starting general in startpos?
Making a specific general recruitable from buildings seem to lose its original purpose.
I think what you are looking for is kind of unlikely, since even the historical sons get random portraits and models. Best bet is to replace a general/daimyo that already exists with set portraits.
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June 28, 2011, 02:23 AM
#3
Re: (Custom General Breakthrough!) I. Am. So. Close. What am I doing wrong?
Well, conceptually, I was going to implement the Kagemushas. Then I decided to test generals first. The real problem I have is that if I spawn the general through an event, for instance, he does not get the general skill tree (disappointing, I know) and does not count as an independent character. The event would have made it so that Kanetsugu is only recruitable once thanks to a counter function, and then the unit recruitment would be locked permanently throughout the game.
I've been in touch with other modders, and there is a way to actually generate them through startpos, but that has a few bugs that is hard to iron out.
No one has a better idea?
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