Hello all the community !
As a big found of history, I usualy don't like to play a game with alternate history. But this time is quite different since the goal is to play an alternate history that could give a good chalenge to the game and to this middle-east campaign.
I would like to creat a sub mod with zoroastrism as a new religion, and make this religion the main religion of Khwarezm Shah, especialy make this faction starting with Yazd.
The fact is I don't know yet if the faction will be zoroastrian at the beggining or will be when a reform will occure.
So my work has well started : I created 5 levels of temple for now, added mazdaism as main religion for khwarezmshah (mazdaism religion is a test, it will be replaced by zoroastrism in the final version) and everything is done except the in battle textures.
But, for now, everytime I quit the game, I have an "unspecified error". I do not know what is it, the logs show the same.
Just to let you know what I have already done :
First, I added the religion in religions.txt , descr_religions.txt , escr_religions_lookup.txt , and added a TGA as a pip for zoroastrism in the corresponding folder, and a line in "escr_religions.txt" linking to this pip.
Second, I changed the religion of the "spain" faction (the Khwarezm Shah) in the file descr_sm_factions.txt, and added under "ai_label" "mazdaism" instead of "muslim". In the same file, I deleted the religious buildings of the spain faction, to prevent conflicts, and erased all imams present at the beggining of the capaing for the same reason.
Third, in descr_regions.txt , I added " mazdaism 0" in every province.
Fourth, I added in export_descr_buildings.txt the religious building for mazdaism : small_firealtar, firealtar, big_firealtar, firetemple and great_firetample, with carracteristics copied from muslim temples and all this under the "building firealtar_mazdaism" title. Did the same with c_small_firealtar and c_firealtar under "building firealtar_mazdaism_castle. Added the requirement "spain" when needed, and erased "spain" in the requirement for madrassa's and muslims temples. Errased the capacity to recruit "priests" for the moment, preventing conflicts.
Fifth, The tutorial I found spoke about a "export_buildings_enums.txt" but the BCK had not this file. I modified "export_buildings.txt" by adding the new building I had created, in alphabetical order.
Modified the "building_battle.txt" for battle descritption as I saw.
Added in the ui/middle_eastern/building the tga of the buildings with the names of the buildings, preceded by "middle_eastern" and ending with "constructed" when needed. (exemple : "#middle_eastern_big_firealtar_constructed")
Now, I have a problem : beside the "unspecified error", witch occurs only when I chut down the game, I have some strange issues.... the main issue is that mazdaism has 5 points in every provinces, despite the fact I add "mazdaism 0 }" in every provinces. When I diminish the other religions in the file and add a little mazdaism, I have some big issue like "30098303" religion points in my province, as if I had a more than 100 percent total of all religions, witch I have not.
All works find except that, but I did not tryed battles yet.
The main question I have is :
Is there, in the way BC has been made, a "twist" about the religions that we have to adjust ?
Other questions : is there other than me who are interested with a sub-mob with other religions than hinduism, islam, orthodox, catholics, pagan, etc ? (I will try to add judaism in the future, and buddhism, etc)
If yes, I will tend to keep it historical, but considering those are marginal (but very cultural) religions, if the player conquer the world with those religions, it will be a little awkward but it is awkward to to see orthodox conquering all the eastern world...
Last question : is it possible to make a sub-mod in his own folder or is it only possible to erase BCK folder ?
Last thing : I gave my explaination why I would like to creat this sub-mod. I am not a religious nor am I zealous, so please do not start any religious debate here. This thread has two purpose : help me finish this sub-mod and give it to those who would like to play with it. Period.
Thank you !
P.s. : resources : http://www.twcenter.net/forums/showt...hange+religion






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