Hi,
I have this strange metallic artifact on a unit. I deleted it from the diffuse and normal, and it did not exist in the gloss_map. It no longer shows up as gold, but it appears white and metallic, as can be seen on the cap:
I looked through all the layers of the three texture files and it does not exist, and yet here it is on the in game model. . .
Any help here would be much appreciated and repped!
EDIT: SOLVED, see post #11





Reply With Quote











