As the title,
Can someone tell me if this mod has implemented the Area Of Recruitment System?
For ex: if I play as France and I capture Cairo do I still recuit there all France's troops or can I recuit some of Egypt's troops?
Thank you
As the title,
Can someone tell me if this mod has implemented the Area Of Recruitment System?
For ex: if I play as France and I capture Cairo do I still recuit there all France's troops or can I recuit some of Egypt's troops?
Thank you
No, it does not.
Sadly but it will make this already good and stable mod to a God!! if it had an AOR system
MOS v1.6.2+ Bug fixer 30 Dec 2013
Yes I know.
The idea is that the AOR give a more realistic feeling to the game, as how could have been like in those times.
It also adds flexibility. A catholic faction no matter how much land it conquers, has access to the same units.
Anyway it is a great mod and I support the implementation of an AOR system in the mod.
Thank you for your replies.
How is that realistic? Crusaders occupy a settlement in Egypt and suddenly a bunch of saracen say "Screw Saladin, we're with you guys!"
If anything would be realistic, it would be longer recruitment time in newly conquered settlements to simulate travel time for reinforcements
Please don't implement that
Ever
I'm more than happy it has no AoR.