View Poll Results: Shall we use it? (95mb)

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  • Yea

    6 66.67%
  • Nay

    3 33.33%
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Thread: RS2 Environments

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  1. #1

    Default RS2 Environments

    Voice your opinion on the use of the RS2 battlemaps add-on for use with YATS. The creator's description of his work can be found below. All work below belongs to Hannibal Smith.


    RS2 Battlemaps Add-On- Hannibal Smith Like most people as soon as I saw the battlemap environments in RS2 I wanted them in EB. Well the kind people over at RS2 have made the files relating to the battlemap environments open to the community.

    http://www.twcenter.net/forums/showthread.php?t=414629

    As RS2 is not mod foldered, some modding was needed to make it compatible with EB. So I've done that, and now its as simple as drag and drop

    DOWNLOAD

    http://www.megaupload.com/?d=J2E1MSYS


    Firstly I would recommend that you make a back copy of your EB directory as some files will be overwritten.

    Then copy the data folder from the download and paste it into the EB folder, you will be asked if you want to merge folders and overwrite files make sure you click yes.

    Finally you must delete the EB\data\world\maps\base\map.rwm file this will allow the changes to the map_climates.tga file to take place.

    Important - As the campaign map has been changed this is not save game compatible!

    So what does it look like (pic on left RS2 environments, pic on right original EB)









    Credits (all I have done is make these files compatible with EB the files themselves are the work of the RS2 team, I have not included the strat map models in this download just the environments)

    Big thanks again to the RS2 team!

    Tone....about 95% of everything.
    DVK901...rivers and a few textures here and there.
    Prometheus...Roman and Greek strat city models.
    Pacco....eastern, Carthaginian and Barbarian strat city models and textures.

    Be aware due diligence is expected from the user. I have virus scanned the download, but expect that you would also (as you should with all downloads). Also as I have previously stated make a backup copy of your EB folder. I will not accept responsibility for damaged installs or mess ups if the files are not used correctly.
    Last edited by Crozimodo; June 12, 2011 at 08:17 AM.
    Lucius Valerius Poplicola - Patrician - 34






  2. #2
    Hoplite of Ilis's Avatar Domesticus
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    Default Re: RS2 Environments

    And a thanks to you for doing this. RS2 and EB with the combined evironments are the best mods ever. Now all I want is for Hegemonia to came out - and combine the same environments .

  3. #3
    Finch's Avatar is Deadpool
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    Default Re: RS2 Environments

    Quote Originally Posted by Hoplite of Ilis View Post
    And a thanks to you for doing this. RS2 and EB with the combined evironments are the best mods ever. Now all I want is for Hegemonia to came out - and combine the same environments .
    Firstly that is Hannibal Smith's add-on for EB and secondly the OP should be something like this "what do you think of this add-on shall we use it?" so that it will not be misinterpreted as another persons work.

  4. #4
    Merula's Avatar Campidoctor
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    Default Re: RS2 Environments

    Ok i have thouroughly tested it with RS2 environments and i can safely say that it is bug free i would advise though when playing big battles (as consul or whatever) to wait for the victory music to finish before clicking continue, and also to save before starting a battle, just to be on the safe side

  5. #5

    Default Re: RS2 Environments

    Personally I like the idea of being lost in the forest and assailed on all sides by barbarians

    Gives me a nice excuse to get demolished and whilst I like the RS2 work I'm gonna go with no, if only just to be that guy. Because nobody wants to be THAT guy.
    YATS NAME: Marcus Calpurnius Bestia - 52 [Plebeian]


  6. #6

    Default Re: RS2 Environments

    Hmm, I played with it a little bit and I'm changing my vote to no but I will give my reasons.

    I. EB is best played on huge settings and these environs tax my graphics card a full 20fps(Same as the RS2 standard without units on the field).
    II. RS2 environs can be taxing on older cards(Something many of you bastards are guilty of) so it may not be possible for them to play on the aforementioned settings for soldiers.
    III. I Actually like the EB environs better. The RS2 textures don't fit the palette of the soldiers very well.
    IV. So we can just start this damned thing tomorrow instead of Monday.
    V. So I know which mod I'm playing at a glance. Spent 6 months of YATS watching RS2 environments, I need a change.
    Last edited by dragoon47; June 12, 2011 at 07:05 AM.
    Lucius Valerius Poplicola - Patrician - 34






  7. #7

    Default Re: RS2 Environments

    Yes... these are also my reasons as well, he simply put them in terms I could not express....
    YATS NAME: Marcus Calpurnius Bestia - 52 [Plebeian]


  8. #8
    Merula's Avatar Campidoctor
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    Default Re: RS2 Environments

    Meh...dont worry about the environments then just play this thing!! save us any hidden bugs anyways
    My only real problem with it was that when taking screenshots for AAR's (which we will have to do) the trees ALWAYS get in the way. We dont have to use the RS2 enviros, but i still really hate those trees
    Last edited by Merula; June 12, 2011 at 08:03 AM.

  9. #9

    Default Re: RS2 Environments

    For those who have followed the decision to use EB (which should in theory be anyone aiming to play YATS) they will have seen in this thread here, so there should not be a chance of misinterpretation. However, I can see your concern that the op has simply copy pasted the owners piece and thus included his pronouns To people who simply pass through I can see what the problem would be, I'll seperate it and give credit to the creator.

    Thank you for voicing your concern If you're interested in joining YATS feel free to pm me.
    YATS NAME: Marcus Calpurnius Bestia - 52 [Plebeian]


  10. #10

    Default Re: RS2 Environments

    No,we should keep things simple and as stable as possible.

  11. #11
    Winter's Avatar Civitate
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    Default Re: RS2 Environments

    EB is perfectly stable with RS environments.

    Quote Originally Posted by Rebel Jeb View Post
    Hah, you're always so helpful to threads Winter. No wonder you got citizen!


  12. #12

    Default Re: RS2 Environments

    Quote Originally Posted by Winter View Post
    EB is perfectly stable with RS environments.
    If you have a new graphics card,some of us don't and it causes enough problems with load time and stability EB vanilla,then there's some (like myself) who consider RS II environments ugly and not worth the FPS hit.

    The environments aren't save game compatible,so at the same we're being shut out of the game because of the personal tastes of a few others,which to me doesn't seem fair.

  13. #13
    Nota''s Avatar Campidoctor
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    Default Re: RS2 Environments

    Quote Originally Posted by War lord View Post
    If you have a new graphics card,some of us don't and it causes enough problems with load time and stability EB vanilla,then there's some (like myself) who consider RS II environments ugly and not worth the FPS hit
    Your the first Ive heard to call them ugly, but otherwise I agree, especially since I'll be using it mainly for YATS

  14. #14
    Winter's Avatar Civitate
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    Default Re: RS2 Environments

    Oh, I wasn't aware of those issues. Maybe we shouldn't use them after all.

    Quote Originally Posted by Rebel Jeb View Post
    Hah, you're always so helpful to threads Winter. No wonder you got citizen!


  15. #15

    Default Re: RS2 Environments

    If it was the RS1.6 textures for the map they would be fine, I've used those before but it's a little late but the environs directly affect gameplay, i.e. forest locations etc...

    I guess we'll be playing this according to the author's original intent then.
    Lucius Valerius Poplicola - Patrician - 34






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