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Thread: Unlocking unplayable factions in 1.3?

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  1. #1

    Default Unlocking unplayable factions in 1.3?

    Hey all, just a quick question! Are there any mods out there to enable unplayable factions in vanilla RTW 1.3? In 1.0, I simply shuffled around the faction names in descr_strat, putting all the unplayable factions into the playable column. No faction descriptions in the Imperial Campaign, but otherwise no problems! But 1.3 doesn't seem to like me doing this. Whenever I start a new Imperial Campgain and click on my brand new "unlocked" faction, I get a CTD.

    So what gives? Do I need to install new files, or edit existing documents to bring the unplayable factions "up to speed"? I'm trying to get Scythia working specifically, but if there's a way to get them all working in one go I'd be overjoyed.

    Valete magistri!

  2. #2
    Lusted's Avatar Look to the stars
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    With 1.3, you need to add in a description for all the factions you want to make playable in data\text\campaign_descriptions.txt.
    Creator of:
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  3. #3
    Halie Satanus's Avatar Emperor of ice cream
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    in the download section (go to home page of this site)
    theres even different language versions
    http://www.twcenter.net/downloads/db/?mod=672

    then again it's better if you learn to do this for yourself

  4. #4

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    Thanks! I just tried the campaign_descriptions thing, and I think it worked. I say THINK, because I seem to have screwed my game up while poking around yesterday night. It boots me back to the main menu whenever I try to start an Imperial Campaign, regardless of faction. BUT, the Scythians show up, and the game lets me select them, so when I'm done reinstalling the game I should hopefully be good to go.

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