First time getting to actually play the Lithobolos in RS2. At first I was hyped at the look of how its angle its alot higher than the onager... only to realize it doesn't really have any difference besides its looks. Or atleast I dont notice one.
is there a ...value, number text piece that can change the angle of which the projectile gets fired from the artillery piece?.
Long story short. I basically dont build stone walls in any city I can. I literally dont go beyond wooden wall unless the city starts with it. Because the best defense is 10 units supported by 3 artillery pieces. Haven't been playing RS2 long enough to get lithobolos or the stone throwing thing. Until now.
Wanted to know if I could make the projectile's firing angle be raised maybe around 15 to 20 degrees making it go right over the wall with ease. I made the mistake of assuming the lithobolos since they looked like they do would have a projectile exiting angle far higher than the onager so I built stone walls and over... when the first stone throwing and lithobolos came out I was of course shocked to realized they are just onagers in diff skins. Needless to say the easy city defense I usually planned is no longer viable due to the stone walls.
So yeah... any number I can change to icnrease the projectile's exit angle?





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