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Thread: Faction brake peace, attacks but next turn I offer them ceasefire and they accept.

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  1. #1
    Nickpes's Avatar Civis
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    Oct 2004
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    Alimos/Athens-Greece
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    128

    Default Faction brake peace, attacks but next turn I offer them ceasefire and they accept.

    It happens to me very often, in Cyprus and Palermo.

    In Cyprus, the Fatimids landed an army, made a siege. I won at their assault and the remaining of their army stayed there. I offered ceasefire and they accepted. After a few turns, they again make siege. I offer truce and they accept finding my offer Very generous. This again repeats every now and then, instead of a fleet to come and take their army away.

    Same in Palermo with the Genoese.

    It is like there is an abandoned army, having nothing to do so it attacks, but the faction leader wants to have peace with me and accepts instantly.


    If you think you could change this it would be nice. It does not do any harm in my game, it is just silly
    "Greeks do not fight like heroes,heroes fight like Greeks" , Sir W.Churchill

  2. #2

    Default Re: Faction brake peace, attacks but next turn I offer them ceasefire and they accept.

    Diplomatic AI and Military AI and no brains to connect them...
    Also reloading resets some of the diplomatic AI calculations, I only mention this in advance in case you happen to do so.

  3. #3

    Default Re: Faction brake peace, attacks but next turn I offer them ceasefire and they accept.

    So i'll post this here

    I had taken Jerusalem and couple turns later a jihad was called there. Moors sent an jihad army and besieged it. And seconds later a moors' diplomat comes to another city of mine and asks for a ceasefire. WTF?! that is just silly and unrealistic. (didn't accept it of course...)

  4. #4
    Losthief's Avatar Campidoctor
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    Default Re: Faction brake peace, attacks but next turn I offer them ceasefire and they accept.

    Quote Originally Posted by LFC4life View Post
    So i'll post this here

    I had taken Jerusalem and couple turns later a jihad was called there. Moors sent an jihad army and besieged it. And seconds later a moors' diplomat comes to another city of mine and asks for a ceasefire. WTF?! that is just silly and unrealistic. (didn't accept it of course...)
    ai has trouble canceling actions...so sent a diplomat to you intending peace...then jihad called....but diplomat is still on its way.

  5. #5

    Default Re: Faction brake peace, attacks but next turn I offer them ceasefire and they accept.

    Would make sense but... we were neutral before the jihad and when it was called the moors joined and the next turn the whole shizzle happened. Why would they join in first place if they didn't want a war? don't get it

  6. #6

    Default Re: Faction brake peace, attacks but next turn I offer them ceasefire and they accept.

    Quote Originally Posted by LFC4life View Post
    Would make sense but... we were neutral before the jihad and when it was called the moors joined and the next turn the whole shizzle happened. Why would they join in first place if they didn't want a war? don't get it
    Cause of this:
    Quote Originally Posted by bane_tw View Post
    Diplomatic AI and Military AI and no brains to connect them...
    Also reloading resets some of the diplomatic AI calculations, I only mention this in advance in case you happen to do so.

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