Here are the results of some test battles I fought; I tried to explore the significance of using guard mode and depth (number of ranks). Hopefully this will be interesting and lead to some good debate on how to best use units. I decided to do this testing because I was amazed at how effective Halberdiers are in this game, even against more "elite" infantry.
Player: Kislev, 8 x Halberdiers (no upgrades or xp)
AI: Khorne, 8 x Khorne Chosen (no upgrades or xp)
Difficulty: Medium
TEST 1, SW, G, 4 deep
TEST 2, SW, G, 8 deep
TEST 3, SW, nG, 4 deep
TEST 4, SW, nG, 8 deep
So, based on the above, it looks as though the best way to fight here, by some margin, is to have a shorter line with deep ranks, with Guard mode disabled. I guess this is because a longer line of Halberdiers means that more units are actually charged into by the heavy Khorne infantrymen leading to more casualties. A shorter frontage means only a few units absorb the charge.
Finally, a test where a short line, about 10-12 deep, was ordered to march through the enemy line. That is, I selected my entire line and gave it an order to move to a location behind the enemy line that resulted in my troops walking into the enemy as it charged into them.
TEST 5
My next tests will probably involve figuring out the difference b/w using spear wall, on offense (e.g. attacking or marching through) as well as on defense. Tentative testing indicates that rank depth is more important that shield wall/no shield wall, but I'll see.




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