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May 29, 2011, 05:49 PM
#1
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May 29, 2011, 05:50 PM
#2
Laetus
Re: Modding descr_config.xml
The file starts with "combat-balancing", with sub-elements "missile-target-accuracy" and "melee-hit-rate"...
I've done some testing with changing these variables and they seem to work "outside" the unit-stats.
My conclusion (if not being too far from everyone else) is that these "factors" are taken into account AFTER the first unit-stats calculations.
But, trying to "decrypt" these factors further I've tried adding unit-categories within both the missile and melee -elements to see how the game interprets different values to different units... but my results are not entirely conclusive, but believe I'm on to something...
<combat-balancing>
<missile-target-accuracy>
<light-infantry>0.9</light-infantry>
<heavy-infantry>0.7</heavy-infantry>
<spearmen>0.8</spearmen>
<missile-infantry>0.9</missile-infantry>
<light-cavalry>0.85</light-cavalry>
<heavy-cavalry>0.7</heavy-cavalry>
<missile-cavalry>0.85</missile-cavalry>
</missile-target-accuracy>
<melee-hit-rate>
<light-infantry>1.0</light-infantry>
<heavy-infantry>1.2</heavy-infantry>
<spearmen>1.0</spearmen>
<missile-infantry>1.0</missile-infantry>
<light-cavalry>1.5</light-cavalry>
<heavy-cavalry>2.0</heavy-cavalry>
<missile-cavalry>1.5</missile-cavalry>
</melee-hit-rate>
</combat-balancing>
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