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Thread: TROM3 - Bug Reports & Technical Issues

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  1. #1

    Default Re: TROM3 - Bug Reports & Technical Issues

    Fix is working quite well. Thanks for your hard work! It is enjoyed greatly.

  2. #2
    gastovski's Avatar Campidoctor
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    Default Re: TROM3 - Bug Reports & Technical Issues

    What is this freaking cheater AI?. I picked Shimazu and destroyed Ito in 5 turns. Then built up full army after 10-15 turns Sagara had 3 settlement in our island with 1 trade partner. So i was starting to enjoying at last but unfortunately Sagara declared war upon me and they sent full army in 2 turns. I defeated them easily so i could start to conquer them but hell no!. After 2 turns they sent another full army but collapsed as usual meanwhile i couldnt replenish my army and recruit units as fast them because of huge cost. So i started to defend my border now they coming every 2 turn with 8 stack army including their Daimyo and his son. This kept happened like 10 turns while i cannot even recruit new units. It seems they have 1 turn recruitment time and 4 recruitment slot with 50000 coin. Any idea wtf is going on here because im so pissed (difficulty is hard/medium).

  3. #3

    Default Re: TROM3 - Bug Reports & Technical Issues

    What do you mean by "8 stack army". And what version are you playing? If by stack you mean units then 8 units (Ashigaru?) including 2 generals doesn't sound much to me if they have 3 provinces. Of course the AI has more money then you.

  4. #4
    gastovski's Avatar Campidoctor
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    Default Re: TROM3 - Bug Reports & Technical Issues

    8 units (2 general 3 ashigaru 1 katana samuria 2 yumi archer). Same thing over and over like 10 turns. Basically AI is cheating because i destroy them everytime and i m scouting their settlement after 1 turn they spawn again.

  5. #5

    Default Re: TROM3 - Bug Reports & Technical Issues

    Familiy members just spawn otherwise the factions would go extinct pretty quick (that "cheat" is in vanilla and neccessary). All early ashigaru can be build in one turn. The katana samurai need 3 turns.

  6. #6

    Default Re: TROM3 - Bug Reports & Technical Issues

    Hi guys, I've really enjoyed the TROM mod since the early versions going back to version 0.5

    Recently I tried out the Sekigahara Campaign mod and now have a problem with playing custom battles after coming back to TROM again.

    So far I have tried deleting the battle preference file and also verifying the integrity of the game cache through steam, but the game still crashes when I click on custom battle. I've also tried playing the custom battle without any mod install, but it still crashes.

    Just wondering if anyone has come across the problem I have described above.

  7. #7

    Default Re: TROM3 - Bug Reports & Technical Issues

    Quote Originally Posted by aurorahalo View Post

    So far I have tried deleting the battle preference file and also verifying the integrity of the game cache through steam, but the game still crashes when I click on custom battle. I've also tried playing the custom battle without any mod install, but it still crashes.
    Problem resolved. I deleted both army setup folder and the battle preference folder. Previously I was only deleting the files inside these folder, but it seems like there may have been hidden files inside. Deleting the entire folders seems to have solved the problem.

  8. #8

    Default Re: TROM3 - Bug Reports & Technical Issues

    Found a bug (?) of sort - after installing latest TROM 1.7 update 3 and starting new campaign (shogun 2 original (not ROTS), for Hattori, btw), when I right click on pictogram of any building in province (construction) menu, or just on any building on map (like holy site, for example), or just any art's pictogram, it is just shows totally blank enciclopaedia page. But everything ok in case of units.
    Last edited by Mori-mori-mori; February 19, 2012 at 08:08 PM.

  9. #9

    Default Re: TROM3 - Bug Reports & Technical Issues

    Also, for some reason, 1st upgrade to road infrastracture in my province "allows for recruting and replenishment of Momochi kisho ninja"

  10. #10
    ninja51's Avatar Biarchus
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    Default Re: TROM3 - Bug Reports & Technical Issues

    Quote Originally Posted by Mori-mori-mori View Post
    Also, for some reason, 1st upgrade to road infrastracture in my province "allows for recruting and replenishment of Momochi kisho ninja"
    Not exactly. The AOR units are tied to the road building tree, it was just the only practical way of doing it if I understand correctly.

    You can't actually recruit them without the proper buildings and techs.

  11. #11

    Default Re: TROM3 - Bug Reports & Technical Issues

    Quote Originally Posted by Mori-mori-mori View Post
    Found a bug (?) of sort - after installing latest TROM 1.7 update 3 and starting new campaign (shogun 2 original (not ROTS), for Hattori, btw), when I right click on pictogram of any building in province (construction) menu, or just on any building on map (like holy site, for example), or just any art's pictogram, it is just shows totally blank enciclopaedia page. But everything ok in case of units.
    The encyclopaedia does not work for TROM3 techs and buildings, and it is wrong (= vanilla) anyway . I may write a new one but it's alot of work.

    Quote Originally Posted by Mori-mori-mori View Post
    Also, for some reason, 1st upgrade to road infrastracture in my province "allows for recruting and replenishment of Momochi kisho ninja"
    As ninja51 said: Only way to do AOR units.

  12. #12

    Default Re: TROM3 - Bug Reports & Technical Issues

    Spotted this bug just now on Etchu province. I'm not sure if it's tied to vanilla or not, but the flag in the shot is actually the flag to win the map. There is no flag in the center of the castle.

    They can literally just walk right in (looks steep, but apparently is not) and take the flag!

    Spoiler Alert, click show to read: 


    Edit: just realized I'm playing a save game that went from the BETA 3 to the Full 7.0. Could that be it?
    Edit2: just did another siege in another province and it may be linked to the 'stronghold' map
    Last edited by Skibbles; February 29, 2012 at 10:51 PM.



  13. #13

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    It's a vanilla bug. Dainu has released a temporary fix somewhere in the mod forum.

  14. #14
    gastovski's Avatar Campidoctor
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    Default Re: TROM3 - Bug Reports & Technical Issues

    Unit recruitment and upkeep costs are too high it's unplayable how can i fix this?.

  15. #15

    Default Re: TROM3 - Bug Reports & Technical Issues

    Hi,

    first of all: i seemed to be a nice mod, but one thing doesnt run correct: For example when i go into the tech-tree, and want the discription of one tech. So i put the mouse over it and the black (dunkel getönte) box arrives. But this box often is too large, or has no content.
    Does anyone know ho to solve it?

  16. #16

    Default Re: TROM3 - Bug Reports & Technical Issues

    Quote Originally Posted by Anti-t View Post
    Hi,

    first of all: i seemed to be a nice mod, but one thing doesnt run correct: For example when i go into the tech-tree, and want the discription of one tech. So i put the mouse over it and the black (dunkel getönte) box arrives. But this box often is too large, or has no content.
    Does anyone know ho to solve it?
    Remove the mod that conflicts with TROM3.

  17. #17

    Default Re: TROM3 - Bug Reports & Technical Issues

    Quote Originally Posted by Yarkis de Bodemloze View Post
    Remove the mod that conflicts with TROM3.
    well, it seemed to be not that easy: i think that i delate all mods, but have a look, perhaps i forget one...



    Ive delated the folders encyclopedia, ui and text and reinstall them from steam...

    Perhaps now a bit morge intensive help is possible

  18. #18

    Default Re: TROM3 - Bug Reports & Technical Issues

    Looks like you are playing a german version. I never tested TROM3 with anything other then english language. You kay want to change the language version with Steam and see if your problem goes away.

  19. #19

    Default Re: TROM3 - Bug Reports & Technical Issues

    that was the problem, thank you man. Now I´ll do something for my english skills while gaming

  20. #20
    Sol Invictus's Avatar Domesticus
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    Default Re: TROM3 - Bug Reports & Technical Issues

    I am in a war with Shimazu and have all of their ports in a naval blockade yet they are able to build ships in these blockaded ports. Is that working correctly and if so should they be able to do that?

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