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  1. #1
    TheRomanRuler's Avatar Campidoctor
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    Default Rome TW All in one?

    Theres new idea. So example: Legions from RS2 and campaign for many different mods, to (example) 1 000 bc to 500 after birth of christ.
    What you think??
    Apologies for anyone who's message i may miss or not be able to answer

  2. #2
    Irishguy's Avatar Campidoctor
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    Default Re: Rome TW All in one?

    I'm possible, not enough faction slots to make it realistic, not enough unitslots.
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  3. #3
    Bull3pr00f de Bodemloze's Avatar Occasio mihi fertur
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    Default Re: Rome TW All in one?

    There's a limit on units, a limit on factions (and no, they can't be different per campaign), a limit on buildings, etc. As Irishguy said: impossible.

  4. #4
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    Default Re: Rome TW All in one?

    not a bad idea lol reminds me of modding my TEX mod which has all the lotrtw, some metw and 3kingdoms units in it.




  5. #5
    Stilicone's Avatar Tiro
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    Default Re: Rome TW All in one?

    You could just regroup the factions:
    Persian Empire, Media, Parthia, Sassanids = Persia
    Italics, SPQR, Roman Empire, WRE = Rome
    Myceneans, Early Greeks, Greeks, Hellenic Kingdoms, ERE = Greeks
    etc.


  6. #6
    Irishguy's Avatar Campidoctor
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    Default Re: Rome TW All in one?

    well then you're going for a very unrealistic game... and how would you explain the Greeks getting conquered by the Romans, and then a few hundred years of peace later, they "revolt" and are a huge faction again?
    You have to keep in mind that RTW doesn't have the capacity to keep a game running for long AND keep it interesting.
    After a while you'll have an infinite economy (of course this can be dealt with, with a script), and all you're cities will be completely "finished".
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  7. #7
    TheRomanRuler's Avatar Campidoctor
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    Default Re: Rome TW All in one?

    Quote Originally Posted by Irishguy View Post
    well then you're going for a very unrealistic game... and how would you explain the Greeks getting conquered by the Romans, and then a few hundred years of peace later, they "revolt" and are a huge faction again?
    You have to keep in mind that RTW doesn't have the capacity to keep a game running for long AND keep it interesting.
    After a while you'll have an infinite economy (of course this can be dealt with, with a script), and all you're cities will be completely "finished".
    Not if we take buildings from RS2, AND remember, Colosseum wasnt available in 1 000 bc!
    And what you mean "greeks revolt" ? Bysantine empire was eastern ROMAN empire, not GREEK..
    Apologies for anyone who's message i may miss or not be able to answer

  8. #8
    Irishguy's Avatar Campidoctor
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    Default Re: Rome TW All in one?

    yes but hey spoke manly Greek... in the dark ages the official language even became Greek...
    My point being... if you're playing as the combined Roman faction, then somewhere half in your campaign half of your empire would have to revolt to make the eastern Roman empire faction exist.
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  9. #9
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    Default Re: Rome TW All in one?

    Nice idea for a provinceial campaign or somthing like Rs2 did

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