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Thread: More than 20 units in army Single player Campaign-Success

  1. #41
    Chevalier IX's Avatar Primicerius
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    Default Re: More than 20 units in army Single player Campaign-Success

    Quote Originally Posted by Wolves In The Throne Room View Post
    I am really curious to see how this plays. To have a proper right, center and left with reserves would be amazing.

    The next obvious question is (no modding experience) how can I change the unique unit number limit? Example I am using the LME mod with the AUM, if I had 40 units in a battle I wouldn't want just one 42nd Foot Black Watch, I'd like to have at least 4, each being a battalion, group them and fight them as a regiment, maybe detaching one battalion and attaching it to another weaker regiment as was sometimes done. Also as is well known, it was rare in most armies to have entire grenadier regiments; with 30-40 units, each being treated as a battalion, the grenadiers could be attached to several line or guard units to form a proper regiment as it really was! How cool would that be?

    Also I think an adjustment of army upkeep values would be in need too.

    Thoughts?
    I am certainly in agreement here,as this does require a few alterations to fit well with the overall structure of the game.upkeep for sure,and I agree as well with the regimental idea.

  2. #42
    Live2sculpt's Avatar Senator
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    Default Re: More than 20 units in army Single player Campaign-Success

    This change seems to be working for me under Toons All in One, but for one drawback...
    Since I put in this change, I have been experiencing inconsistent Artillery behavior. Most notable is a resistance to specific targeting.
    I've needed to set the guns to 'fire at will' to keep them hot.

    As for troop deployments, both sides spawn their forces with stacked groups piled up on the flanks, but the AI sorts out the line pretty well after it gets going, and a quick group-formation click snaps my entire line into a fairly good order during setup.

  3. #43

    Default Re: More than 20 units in army Single player Campaign-Success

    Hey there,

    This is really a great feature. it's a whole new total war experience as long as the computer is strong enough. My first big battle with this "mod"was the best i've ever played! (limit was at 60 units). The only problem is the upkeep costs that i tried to change but which had no effect. when you're recruiting to fill the blank of your new army size, be sure to still have an income to not get into bankruptcy so build buildings that bring up a max of cash. but the austrian Ai still manages to have 50+ units after 2 turns versus your tiny corps d'armées. regroup them or keep them all next to another to support each other.

    if you wanna read the story i read of this battle look in the thumbnails. be sure to have winrar.

  4. #44
    gary's Avatar Domesticus
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    Default Re: More than 20 units in army Single player Campaign-Success

    Do you get any lag with using so many units?
    My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
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    "Burma, 1942"
    My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.

  5. #45

    Default Re: More than 20 units in army Single player Campaign-Success

    Quote Originally Posted by gary View Post
    Do you get any lag with using so many units?
    It depends on the computer, also if you look at the entire battlefield instead of a part of it then of course it would lag cuz the gpu has to render a lot more of units on the screen.

  6. #46
    Live2sculpt's Avatar Senator
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    Default Re: More than 20 units in army Single player Campaign-Success

    Quote Originally Posted by TheSzert View Post
    It depends on the computer, also if you look at the entire battlefield instead of a part of it then of course it would lag cuz the gpu has to render a lot more of units on the screen.
    That is not entirely true.
    The way that the battle engine functions, every model has multiple resolution versions.
    When the POV is pulled far back, all the models shown should be using their lowest res.

    I can experience a CTD if I'm at medium distance from melee engagements of 500 figure or more.
    But if I view that same activity from very high up, The performance hangs in there because its using the lowest res models.

    I customize preferences to change camera type to 'type 2' so I can get max camera elevation. Extra useful when you are managing a massive force.

  7. #47

    Default Re: More than 20 units in army Single player Campaign-Success

    Quote Originally Posted by osean View Post
    Just for those who are still asking for screenshots as a proof

    I've got around 160 units (33 thousand troops overall) in my French Army of Italy here:

    Attachment 166470

    Attachment 166471

    Attachment 166472

    Attachment 166473
    That battle looks amazing, but how does it run? Laggy? Do you get the animation stuttering? Or does it just run perfectly?

    Also, pics of the carnage from a battle like that would be great. I'd rep ya for it.

  8. #48

    Default Re: More than 20 units in army Single player Campaign-Success

    Quote Originally Posted by osean View Post
    Just for those who are still asking for screenshots as a proof

    I've got around 160 units (33 thousand troops overall) in my French Army of Italy here:

    Attachment 166470

    Attachment 166471

    Attachment 166472

    Attachment 166473
    But how did you lower the upkeep costs?

  9. #49

    Default Re: More than 20 units in army Single player Campaign-Success

    It does lag, but I can't say I have a powerful computer. Never upgraded it since it was bought. So, unfortunately, CTDs are quite frequent. But I simply need to upgrade it.

    I guess this feature just needs to be streamlined in a proper mod: finding a balance between a large number of units (e.g. each representing a company or squadron of real- or near real-life size, etc.), the game play and hardware requirements. Anyway, the current limit of 20 units is just ridiculous.

    As for the upkeep costs, I simply gave every nation something like 1,000,000 francs each not to bother with the economics (you would also wish to give more military buildings to each nation so that it could build more units faster). In my view, such a mod would need to have pre-set large (near real-life) armies, reasonable upkeep costs, and enough money for each country to upkeep such armies at their peace-time financial burden level. At the same time, destruction of enemy economic buildings should undermine the ability to upkeep such large armies and lead to desertion: that would leave us deal with pure warfare and would still preserve the role of economics: you would need to defend your economic buildings to save your armies.

    I would also drastically shorten the amount of campaign movement points to something like in board games, to increase the role of strategy. In this way, we would be able to fight large real life scale battles in a series of smaller-scale engagements on a corps d'armee level. Because the way it is now, the armies move too fast and leave no room for 'proper' strategic maneuvering.

  10. #50
    Live2sculpt's Avatar Senator
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    Default Re: More than 20 units in army Single player Campaign-Success

    I find the inability to direct cannon fire to be a very serious drawback. I just lost a battle I'd have otherwise won due to using the FAW only setting.

  11. #51
    Aragorn1963's Avatar Biarchus
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    Default Re: More than 20 units in army Single player Campaign-Success

    But this is incredible, senstional news...

  12. #52
    Aragorn1963's Avatar Biarchus
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    Default Re: More than 20 units in army Single player Campaign-Success

    Quote Originally Posted by waldopbarnstormer View Post
    From experience esf editor 1.4.5 seems to work best, just remember to see your saved games you have to switch to view all file types as 1.4.5 defaults to empire saves.

    Live2sculpt, i have not tested this in the italian or egyptian campaigns so I can't say for sure what would happen. In the grand campaign the two vales should read as 20.
    Do I need to download this editor and if so, where can it be found? Do I really need it? And can somebody please tell me where to find the file that needs to be adjusted in Windows 7 64 Home Premium?
    Last edited by Aragorn1963; July 09, 2011 at 04:27 AM.

  13. #53
    Sixt's Avatar Civis
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    Default Re: More than 20 units in army Single player Campaign-Success

    to bad this doesn't work in multiplayer :-)

    but nice feature...

  14. #54
    Aragorn1963's Avatar Biarchus
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    Default Re: More than 20 units in army Single player Campaign-Success

    Never mind, guys, found it.

  15. #55
    Aragorn1963's Avatar Biarchus
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    Default Re: More than 20 units in army Single player Campaign-Success

    Quote Originally Posted by Live2sculpt View Post
    Hmmmm.. I just started to use 1.4.8 on my other boot drive which has a compatible OS, but just noticed something weird. It saves as "*.empire_save" instead of "*.save". Is that right?

    The save files don't appear in the menu selection with either file type extension typed in.

    EDIT*
    So I went to use ESF Editor 1.4.5 and though it too saved as "*.empire_save", but when I altered the extension to read as "*.save", I got a positive test result. My altering of the 1.4.8 "*.empire_save" extension to read "*.save" did not give me this result.

    I'm glad for a positive test using 1.4.5, but has no one else experienced this issue?
    Yes, I did exactly have the same experience as you had. 1.4.5 works for me too. I'm fighting my first battle. This is sensational!!!!!!!!!!

    Will this also work in MTW2?
    Last edited by Aragorn1963; July 10, 2011 at 05:09 AM.

  16. #56

    Default Re: More than 20 units in army Single player Campaign-Success

    Do you people tried playing a battle on map with bridge and river? I've got CTDs making it unplayable (I think they appear when AI throws all it forces through the river).
    "And other times it's hope that saves the day"

  17. #57
    Live2sculpt's Avatar Senator
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    Default Re: More than 20 units in army Single player Campaign-Success

    Can anyone else confirm the artillery units failing to fire at designated targets same as mine? This problem was not evident until I made this change, and I'd like to know if i can fix it.

  18. #58
    Aragorn1963's Avatar Biarchus
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    Default Re: More than 20 units in army Single player Campaign-Success

    Does this only work with NTW, ETW and Shogun 2, or also with MTW2?

  19. #59

    Default Re: More than 20 units in army Single player Campaign-Success

    I have had that happen once or twice. One time I ordered the unit to limber and unlimber, which solved the problem. Having proper support troops for the guns is necessary so they live long enough to limber/unlimber.

  20. #60

    Default Re: More than 20 units in army Single player Campaign-Success

    Now, back on topic. I just changed 20 to 30 and SHAZAM!! it worked like a champ. I added two units to a 20 unit stack and sure enough they walked right in. Then I moved them out again. Just increasing to 30 units makes a HUGE difference. Now what we need is a way to see all 30 unit cards. Does anybody know how to make the unit cards smaller so we can see them?

    http://100megsfree4.com/rusgeneral/conteng.htm Lots of Russians
    http://napoleonbook.narod.ru/Augerau_eng.html Click through the French starting with Augerau
    Last edited by DrakeRH; July 10, 2011 at 02:04 PM. Reason: add links

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