3d max (my enemy at the moment)
i am trying to do the UI cards etc with the new units, but as i am new to 3d max i am hitting a wall, i have used the script, which allows me to import the 3d model, but when i render it, it claims i have missing textures, even when i have assighned the right texture????
as an example i have choosen a selucid legionaire, but it asks for this tga
this isn't the same name as in spqr's texture folder, the one used is called
SPQR_INFANTRY_SELEUCID_LEGIONARY.TGA
what is it saying is missing?????? my renders are just the white model??? (sorry prob me being stupid)
thanks i will edit the units a little more