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  1. #1

    Default export_descr_unit guide

    Could I trouble someone to explain to me ...again what the numbers to each section mean. Haven't played RS in over a year and I ...well to be honest I can't find where they were explained. Last time the forums looked alot different.

    type ballista
    dictionary ballista ; Ballistas
    category siege
    class missile
    voice_type Light_1
    soldier greek_peasant, 9, 3, 1.176(skeleton)()()()()
    engine ballista
    attributes sea_faring, hardy(Boateligible)(endurance)
    formation 1.5, 1.5, 3, 3, 3, square(No idea)
    stat_health 1, 11
    stat_pri 5, 0, no, 0, 0, melee, simple, piercing, knife, 25 , 0.199(No idea)
    stat_pri_attr no
    stat_sec 60, 3, ballista, 250, 60, siege_missile, blade, piercing, none, 25 ,1 ((No idea)
    stat_sec_attr ap, bp, launching(No idea)
    stat_pri_armour 8, 8, 0, metal(No idea)
    stat_sec_armour 0, 0, flesh(No idea)
    stat_heat 2(No idea)
    stat_ground 0, 0, -1, 0(No idea)
    stat_mental 15, normal, highly_trained((No idea)((No idea))(Morale?)
    stat_charge_dist 200
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 0, 3185, 962, 479, 640, 398(Recruitment cost)(Upkeep)(no idea what the other numbers mean)
    ownership barbarian, nomad, carthaginian, eastern, parthia, egyptian, greek, roman

    As u can tell thats the usual structure of the written piece. I remembered very few of the things

    Not looking for something incredibly in depth unless it is easily available in which case redirect me to what I missed. Mostly trying to find the nnumber of troops in each unit... and what the other 3 numbers in the costs mean.

    PS: Is there a way to increase marching distance?

  2. #2
    cpdwane's Avatar Domesticus
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  3. #3
    Brusilov's Avatar Local Moderator
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    Default Re: export_descr_unit guide

    The 'Rome Workshop' is the place to ask such questions.

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

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