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  1. #1

    Default two questions about rivers

    1. is there any methods to give units ability to swimm the river on the battlefield like in Barbarian Invasion was?
    2. when i'm trying to blocade the way of horde to the horde_target point, the horde allways change its way and passing my blocade. Is that hardcoded? Is there any methods to forse hordes to continuing its way?

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: two questions about rivers

    1. can_swim is the ability, but you might need the animations for it
    2. That is a simple pathfinding basics: they will search for a way to the target and avoid blockages










  3. #3

    Default Re: two questions about rivers

    1. Is there animations in vanilla or kingdoms?
    2. so ther is not a tip to fix it?

  4. #4

    Default Re: two questions about rivers

    Can_swim is mentioned in the .exe file so it should work simply by using RTW:BI animations and using the attribute in the EDU for that unit but i haven't tested it.

    There are 2 ways for that, either block them via mapping mountains and impassable tiles and if the path becomes too long the AI is stupid enough to ignore it otherwise text editing, remove the horde_target from the descr_reigons.txt for that settlement and delete the map.rwm file to save your changes.

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