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May 22, 2011, 04:17 AM
#1
Perhaps a way to bring back sapping
no longer interested in participating
Last edited by RubiconDecision; November 13, 2011 at 10:57 PM.
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May 22, 2011, 08:43 AM
#2
Re: Perhaps a way to bring back sapping
try editing descr_cursor first.
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May 22, 2011, 11:19 AM
#3
Re: Perhaps a way to bring back sapping
Only projectiles from engine's can effect wall's, it's hardcoded that way or it would have been done long before now.
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