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  1. #1

    Default CTD Byzantine Campaign - Help

    Hello all. I'm on turn 127 of the early campaign and I have a CTD that occurs around Kiev's turn... Can't get past and I'm not sure what the problem is. Any help is appreciated. Below is my System Log.

    Spoiler Alert, click show to read: 
    15:50:20.986 [game.script.trigger] [trace] Trigger <Theologians_Leader_Attribute_Piety> fired
    15:50:20.986 [game.script.trigger] [trace] Trigger <Assassins_Thiefs_Leader_Attribute_Dread> fired
    15:50:20.987 [game.script.trigger] [trace] Trigger <Swordsmiths_HorseBreeders_Woodsmens_Leader_Attribute_Command> fired
    15:50:20.987 [game.script.trigger] [trace] Trigger <diet_of_carrots_1> fired
    15:50:20.987 [game.script.trigger] [trace] Trigger <AI_leader_boost> fired
    15:50:20.987 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    15:50:20.988 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    15:50:20.988 [game.script.trigger] [trace] Trigger <diet_of_carrots_1> fired
    15:50:20.988 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    15:50:20.988 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
    15:50:20.990 [game.script.exec] [trace] exec <console_command> at line 10146 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:50:20.991 [game.script.exec] [trace] exec <if> at line 10279 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:50:20.991 [game.script.exec] [trace] exec <if> at line 10287 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:50:20.991 [game.script.exec] [trace] exec <if> at line 10288 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:50:20.991 [game.script.exec] [trace] exec <siege_settlement> at line 10289 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:50:21.076 [bink] [debug] [data/fmv/faction/minor_lose.bik]Pause on
    15:50:21.076 [bink] [debug] [data/fmv/faction/minor_lose.bik]Pause on
    15:50:22.311 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

  2. #2
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    Default Re: CTD Byzantine Campaign - Help

    Quote Originally Posted by slumberjack29 View Post
    Hello all. I'm on turn 127 of the early campaign and I have a CTD that occurs around Kiev's turn... Can't get past and I'm not sure what the problem is. Any help is appreciated. Below is my System Log.

    Spoiler Alert, click show to read: 
    15:50:20.986 [game.script.trigger] [trace] Trigger <Theologians_Leader_Attribute_Piety> fired
    15:50:20.986 [game.script.trigger] [trace] Trigger <Assassins_Thiefs_Leader_Attribute_Dread> fired
    15:50:20.987 [game.script.trigger] [trace] Trigger <Swordsmiths_HorseBreeders_Woodsmens_Leader_Attribute_Command> fired
    15:50:20.987 [game.script.trigger] [trace] Trigger <diet_of_carrots_1> fired
    15:50:20.987 [game.script.trigger] [trace] Trigger <AI_leader_boost> fired
    15:50:20.987 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    15:50:20.988 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    15:50:20.988 [game.script.trigger] [trace] Trigger <diet_of_carrots_1> fired
    15:50:20.988 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    15:50:20.988 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
    15:50:20.990 [game.script.exec] [trace] exec <console_command> at line 10146 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:50:20.991 [game.script.exec] [trace] exec <if> at line 10279 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:50:20.991 [game.script.exec] [trace] exec <if> at line 10287 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:50:20.991 [game.script.exec] [trace] exec <if> at line 10288 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:50:20.991 [game.script.exec] [trace] exec <siege_settlement> at line 10289 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:50:21.076 [bink] [debug] [data/fmv/faction/minor_lose.bik]Pause on
    15:50:21.076 [bink] [debug] [data/fmv/faction/minor_lose.bik]Pause on
    15:50:22.311 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    turn off fog of war and watch to see what happens right before the crash...then try to stop that action from happening...see if that works.

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