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October 17, 2019, 02:58 PM
#201
Laetus
Re: ReallyBadAI Battle System v5.7 Released!
Keep getting "not enough campaigns or corefiles missing" I copied all the data from SS folder but still getting this error sadly. Could anyone help ?
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January 10, 2021, 12:25 AM
#202
Foederatus
Re: ReallyBadAI Battle System v5.7 Released!
Where are we supposed to FIND THE DOWNLOAD for this mod? is it in this forum at all or in an external link??
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January 10, 2021, 12:37 AM
#203
Foederatus
Re: ReallyBadAI Battle System v5.7 Released!
Hey, Guys. I'm fairly new here, but... WHERE do you download this mod?
It's a genuine question. I can't find it.
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July 20, 2021, 10:48 AM
#204
Laetus
Re: ReallyBadAI Battle System v5.7 Released!
[QUOTE=Germanicu5;9612448]
I was fighting an battle with eqypt in late champion. Im playing as england and was besieged by eqypt in gaza. After 7 months i attacked them with my depleted army of longbow and dismounted nights. Egypt army was made up of 8 cavalry units with 3 siege towers and 1 battering ram. I know there cavalry cant have siege engines, but i attacked them, and every time game collapsed and exited with this error. Rest all battles works fine. I attacked egypt cario and it worked fine. Kindly provide me help.
20:03:31.921 [game.script] [always] Germanicu5 ReallyBadAI v5.7 Running. Please upload log and savegames when reporting battle CTDs for SS.
20:08:04.969 [game.script] [error] Script execution error for <label_unit>, at line 9452, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
20:08:04.976 [game.script] [error] Script execution error for <define_unit_group>, at line 9454, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u20'.
20:08:04.977 [game.script] [error] Script execution error for <label_unit>, at line 9508, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
20:08:04.977 [game.script] [error] Script execution error for <define_unit_group>, at line 9509, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a6u1'
20:19:07.438 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
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