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Thread: BullGod's Unit Icons(Heroes + Otomo DLC update) + Invisible Battle HUD

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  1. #1

    Default BullGod's Unit Icons(Heroes + Otomo DLC update) + Invisible Battle HUD

    /Update February 28,2016:
    Being absent from TW forums for quite a long time I just noticed (well, I noticed a lot of PM's pointing that out to me) that my threads that included downloads based on local attachments are no longer working as intended, because those attachmenst were erased. Because it seems that some people are still looking for those mods, I decided to look for them myself and reupload them. Unfortunately I don't have time and patience right now to check those mods, so I'm simply uploading pack files I found in my Shogun2 Data folder, which means those were the versions that I used right until the end.
    I'm leaving orginal post below as it was. Some useful info should still be there... probably. Even if pictures are gone. Maybe I'll get around to fix it all proper some day, but... don't bet on that

    http://www.mediafire.com/download/i9nemcpg18g6q2a/Bullgod_invisibleUI.pack

    http://www.mediafire.com/download/j3...nit_icons.pack
    http://www.mediafire.com/download/de...uit_icons.pack
    http://www.mediafire.com/download/5i...tomupdate.pack
    http://www.mediafire.com/download/2b..._JidaiDLC.pack
    http://www.mediafire.com/download/g5...ns_update.pack


    /end of update...




    Unit Icon Mod
    Unit Icons
    Yes, another Unit Portrait mod.
    Although I was pleasantly surprised with Shogun 2 UI design, I've decided to make an alternative unit portraits. Mostly just for fun of doing it.
    I've used some orginal japanese prints as a base... and here's what i've came up with:

    Unit Icons Preview




    Unit Icons Pack
    Coloured Background Version preview here






    Unit Icons Pack (Colored)

    -Recruitment Icons

    Recruitment Icons are available in separate pack file, which gives you an option of using or not using them in your games. Any feedback on their functionality will be greatly appreciated.
    Recruitment Icons In-game Preview




    Recruitment Icons pack


    - Sengoku Jidai DLC unit icons




    Sengoku Jidai DLC unit Icons


    Sengoku Jidai DLC unit icons (colour version)


    Both versions contain recruitment icons.

    - Saints&Heroes + Otomo Clan Pack DLC unit icons

    This is "clean" version (as opposed to colored background version) only. I don't have time and patience to make the other one right now. It took me two weeks to make couple of small recruitment icons for this update.

    You might notice two Otomo unit icons (matchlock ashigaru and samurai) that are not part of this mod (yet). Well, Otomo matchlock units use default unit icons, shared with other matchlock ashigaru and samurai
    units. I've made custom icons for them, but since this ment modifying uniform database file it might be incompatible with some other mod, therefore separate download is in order. And I will make one as soon as ... I will be able.




    Saints&Heroes and Otomo DLC unit Icons


    Community Mods
    AUM-SHO and SHOGUN 2 REALISM

    There are two more icons in the AUM mod( katana ashigaru and bow ronin), but those are the same as in vanilla version.

    SHOGUN 2 REALISM adds only Naginata Ashigaru icon, and it looks like the one made for AUM.

    Two files are attached: with, and without coloured background. Those pack files cantain icons for AUM-SHO and SHOGUN2REALISM only, so you'll need both mod files to have all icons in the game.


    AUM/S2R Unit Icons Pack


    AUM/S2R Unit Icons Pack (Colored)

    TROM3

    Big thanks to Bartolomeo XIII, who made a new version of my icon mod compatible with Trom3 + Unit variety project and Sengoku Jidai DLC. As I understand it should be compatible with 1.51 version of TROM3.
    If you like it, rep him please.
    This is standard colour version only.


    TROM Icon pack


    Edit (23-05-11):
    - Forgotten Ikko-Ikki units added, pack files replaced.
    - AUM-SHO unit icons pack files added.
    Edit (24-05-11):
    - S2R unit icon added.
    Edit (27-05-11):
    - Naval unit icons added to both basic versions, pack files replaced.
    Edit (30-05-11):
    - TROM3 units added
    Edit (15-07-11):
    - Recruitment icons pack added
    Edit (8-8-11):
    -Sengoku Jidai DLC Icons added
    Edit (24-10-11):
    -new TROM3 icons version by Bartolomeo XIII



    Invisible Battle HUD
    I give you... nothing
    I've included in attachments a small pack file that makes part of battle HUD invisible. It doesn't do much good anyway, except for blocking the view. I think once you get rid of it, you won't miss it.
    Here's a in-game screenshot with coloured icons and Battle HUD background removed:
    Spoiler Alert, click show to read: 




    Invisible UI




    Installation:
    All packs are in Movie format, so simply Unzip file into your Shogun2/Data folder.



    I hope some of you will enjoy it.
    And please, let me know what you think.
    Last edited by BullGod; February 28, 2016 at 08:45 AM. Reason: update

  2. #2
    Demokritos's Avatar Domesticus
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    Default Re: BullGod's Unit Icons Mod

    I like your variant, BullGod. I don't like the versions which recolour the background of the unit cards too strongly, as it distracts from the rest of the battle view looking more subdued and natural. The "childish" style of your figures also appear more fitting this era, as if someone from the Sengoku period with simple tools tried to illustrate the different types of troops in his or her country. Will test it in game.
    Last edited by Demokritos; May 18, 2011 at 08:10 AM.
    GNOTHI SEAUTON (Know Thyself) - precept inscribed in the forecourt of the Temple of Apollo at Delphi, Greece
    MEDEN AGAN (Nothing To Excess) - another precept inscribed in the aforementioned place

  3. #3
    Inevitability won
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    Default Re: BullGod's Unit Icons Mod

    Wow, I like these ALOT, instant download. Thanks!

  4. #4

    Default Re: BullGod's Unit Icons Mod

    Best ones I have seen yet. This is Darthmod worthy i believe

  5. #5
    Kurisu Paifuaa's Avatar Biarchus
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    Default Re: BullGod's Unit Icons Mod

    These are great. Nice original art style and subtly colored backgrounds (I agree with Demokritos, other alternatives are too distracting). Definitely putting these in for the next game.

    Cheers

  6. #6

    Default Re: BullGod's Unit Icons Mod

    I would love to use this once you're done with it.
    I do wish you can make a version with some subtle color in the background to distinguish the unit types.
    This helps finding the unit types faster during battle.
    Last edited by Wind; May 18, 2011 at 06:26 PM.

  7. #7

    Default Re: BullGod's Unit Icons Mod

    This mod is beautiful that way , gogo!!!

  8. #8
    CoconutFred's Avatar Senator
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    Default Re: BullGod's Unit Icons Mod

    Cool mod, +rep.

  9. #9
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: BullGod's Unit Icons Mod

    This looks so perfect! Something differents and creativity is used with this card. +rep by me!
    Keep working!

  10. #10

    Default Re: BullGod's Unit Icons Mod

    Very nice work ! Those really look great m8. Might I suggest you put some background color or symbol for the specific units so you can easily identify whats what at first glance ?

    + rep for you !

  11. #11

    Default Re: BullGod's Unit Icons Mod

    I'm really glad you all liked it.
    I've updated the pack file, more units got their icons. Only Siege and hero units are left. Uh, and warrior nuns.
    I'll try making a background colour verison, when all is finished.

    Thanks.
    Last edited by BullGod; May 24, 2012 at 03:46 PM.

  12. #12
    Capricornius's Avatar Civis
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    Default Re: BullGod's Unit Icons Mod

    Have you thought of making some Unit Icons for AUM-SHO and Shogun 2 Realism?

    These are really great!
    When the enemy advances, withdraw; when he stops, harass; when he tires, strike; when he retreats, pursue. ~ Mao Zedong

  13. #13

    Default Re: BullGod's Unit Icons Mod

    You still need Naginata Asigaru Unit card/icon. I use S2R mod and they have naginata ashigaru in it.

  14. #14

    Default Re: BullGod's Unit Icons Mod + Invisible Battle HUD

    Full vanilla rooster completed.
    As for AUM,S2Realism, or other mods I'll try to make icons for them in time.
    They're not priority right now, as I'm not playing with them at the moment.
    Last edited by BullGod; May 21, 2011 at 09:17 AM.

  15. #15

    Default Re: BullGod's Unit Icons Mod + Invisible Battle HUD

    The invisible battle HUD is fantastic . REP

  16. #16

    Default Re: BullGod's Unit Icons Mod + Invisible Battle HUD

    Amazing, rep 1+

  17. #17

    Default Re: BullGod's Unit Icons Mod + Invisible Battle HUD

    Nice +, I really hate the lack of toggle on/off UI ¬¬

  18. #18

    Default Re: BullGod's Unit Icons Mod + Invisible Battle HUD

    I just realised yesterday, that unfortunately I forgot about Ikko-Ikki unit icons from the first patch (various monk and ashigaru units of that faction). Problem has been mended, downloads replaced. Icons are the same as their generic counterparts. Whoever is using my mod, please just download again and replace the file. Sorry about the confusion.

    I've finished AUM icons. I hope you'll like them.
    Last edited by BullGod; May 23, 2011 at 06:23 AM.

  19. #19

    Default Re: BullGod's Unit Icons Mod (+AUM icons) + Invisible Battle HUD

    I love this style.
    Just wondering, did you drew these yourself?

  20. #20

    Default Re: BullGod's Unit Icons Mod (+AUM icons) + Invisible Battle HUD

    Quote Originally Posted by Wind View Post
    I love this style.
    Just wondering, did you drew these yourself?
    Most of them. Naginata Hero, and Bow Hero are simply cut out from some japanese pictures (I couldn't find anything that useful for the rest of hero units, while I wanted them to stand out from the rest -and I'm afraid Yari Hero fails a little in that aspect).


    At first I didn't planned to, but now I'm thinking of making naval unit icons too.
    I've made Kobaya ships and Medium Bune so far:


    What do you think?

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