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Thread: Is it possible to change the amount of exp gained for agent actions?

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  1. #1

    Default Is it possible to change the amount of exp gained for agent actions?

    Essentially, I want to mod it so that failed attempts and successful attempts give the same amount of exp to the agent. Does anyone happen to know where that information would be?

    I tried copying and pasting the weird numbers in experience_triggers_tables\experience_tables but I'm not sure if this is just the wrong thing to edit or if I did it wrong. I extracted it with PFM and converted the db to tsv with s2c.

    These numbers are weird and I don't really know what they are but I noticed that all the successes that give 15 were the same and all the failures that give 3 exp were the same. So I copied all the success numbers over the failure numbers in notepad++. I then used s2c to convert the tsv to db then PFM to make a new pack file. The new pack file's path is .pack\db\experience_triggers_tables\experience_tables and it says it's relative to the data folder. I copied it into the data folder and it didn't work. Did I do it wrong or was that the wrong place to edit?

  2. #2

    Default Re: Is it possible to change the amount of exp gained for agent actions?

    Err can this be moved to the Misc section? I meant to put it in there and can't delete it.

  3. #3

    Default Re: Is it possible to change the amount of exp gained for agent actions?

    Yes it can.
    Under the Patronage of Leonidas the Lion|Patron of Imperator of Rome - Dewy - Crazyeyesreaper|American and Proud

  4. #4

    Default Re: Is it possible to change the amount of exp gained for agent actions?

    Alatar. Have you considered working with PFM? You may extract the export_experience.lua file from any patch that has it (i think it is not changed) or the data.pack. Then modify that file using Notepad++. Using the PFM again, create your own mod or add it to any mod you like (simply by using Add File(s) ). Make sure that if the mod already has one, delete that first

    I think if you do it that way and modify the experience values in the script, that should do it. Good luck!

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