Results 1 to 9 of 9

Thread: Stainless steel CTD

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Stainless steel CTD

    Hello,
    me and two friends are playing a hotseat campaign in stainless steel 6.0. At a certain point when I (as the Order of the Knights Templar end my turn we get a crash to the desktop when it is the Cuman Khanate's turn. Could anyone help us out so that we can continue our quest to conquer the know world?
    If anyone, who could help us out, needs more info please post it

    I've added the game log:
    Spoiler Alert, click show to read: 

    20:20:10.543 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction spain has gap in building prior to st_johns_major_ch (unavailable at level zero)
    20:20:10.543 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction aragon has gap in building prior to st_johns_major_ch (unavailable at level zero)
    20:20:10.543 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction lithuania has gap in building prior to st_johns_major_ch (unavailable at level zero)
    20:20:10.543 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction kievan_rus has gap in building prior to st_johns_major_ch (unavailable at level zero)
    20:20:10.543 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction teutonic_order has gap in building prior to st_johns_major_ch (unavailable at level zero)
    20:20:10.543 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction ireland has gap in building prior to st_johns_major_ch (unavailable at level zero)
    20:20:10.543 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction jerusalem has gap in building prior to st_johns_major_ch (unavailable at level zero)
    20:20:10.544 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction kwarezm has gap in building prior to st_johns_major_ch (unavailable at level zero)
    20:20:10.544 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction slave has gap in building prior to st_johns_major_ch (unavailable at level zero)
    20:24:22.513 [game.script] [error] Trigger processing error in <Kingmaker1>
    : FactionwideAncillaryExists needs a living character.
    when testing <FactionwideAncillaryExists> condition
    20:24:22.513 [game.script] [error] Trigger processing error in <Kingmaker2>
    : FactionwideAncillaryExists needs a living character.
    when testing <FactionwideAncillaryExists> condition
    20:24:22.892 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

  2. #2

    Default Re: Stainless steel CTD

    Remove the triggers for kingmaker ancillary, do a forum search here with "kingmaker" if you need more detailed instructions. That should fix it.

  3. #3

    Default Re: Stainless steel CTD

    thanks, however, when I tried it it still didn't work. Is there anything else it could try?
    I already swapped my export_descr_ancillaries for the one I found on one of the forums. I could add the saved game if you would like to take a look at it?

    Spoiler Alert, click show to read: 

    10:29:54.934 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction spain has gap in building prior to st_johns_major_ch (unavailable at level zero)
    10:29:54.934 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction aragon has gap in building prior to st_johns_major_ch (unavailable at level zero)
    10:29:54.934 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction lithuania has gap in building prior to st_johns_major_ch (unavailable at level zero)
    10:29:54.934 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction kievan_rus has gap in building prior to st_johns_major_ch (unavailable at level zero)
    10:29:54.934 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction teutonic_order has gap in building prior to st_johns_major_ch (unavailable at level zero)
    10:29:54.934 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction ireland has gap in building prior to st_johns_major_ch (unavailable at level zero)
    10:29:54.934 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction jerusalem has gap in building prior to st_johns_major_ch (unavailable at level zero)
    10:29:54.934 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction kwarezm has gap in building prior to st_johns_major_ch (unavailable at level zero)
    10:29:54.935 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction slave has gap in building prior to st_johns_major_ch (unavailable at level zero)
    10:31:12.380 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    Last edited by Thewhithehand; May 14, 2011 at 04:43 AM.

  4. #4

    Default Re: Stainless steel CTD

    Savegame wouldn't help, hardly no-one has 6.0 installed anymore. Attach your full log and if necessary reverse any personal modifications you did, as I have no idea where those Building DB errors should originate from.

  5. #5

    Default Re: Stainless steel CTD

    Added the entire sytemlog. The only modification I did was decreasing the building time by 1 turn for all buildings. If i reset those, the saved game will be unable to load, right?

  6. #6

    Default Re: Stainless steel CTD

    is there any hope of fixing it?

  7. #7

    Default Re: Stainless steel CTD

    Quote Originally Posted by Thewhithehand View Post
    Added the entire sytemlog. The only modification I did was decreasing the building time by 1 turn for all buildings. If i reset those, the saved game will be unable to load, right?
    No, the change would be savegame compatible unless you activated the integrity check in hotseat options.
    Quote Originally Posted by Thewhithehand View Post
    is there any hope of fixing it?
    You can always try to kill of the Cuman Khanate with surrender_regions. Unless they are vital to your campaig or use "follow ai movement" and the reveal map cheat "toggle_fow" to identify the last action of the AI before the crash. Often campaigns can be saved by simply preventing that action.

  8. #8

    Default Re: Stainless steel CTD

    I'm not able to use any cheats: it says it is disabled during hotseat. When I tried attacking them I got an other weird error in my log:

    Spoiler Alert, click show to read: 

    Building DB error - faction jerusalem has gap in building prior to st_johns_major_ch (unavailable at level zero)
    15:02:45.900 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction kwarezm has gap in building prior to st_johns_major_ch (unavailable at level zero)
    15:02:45.900 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_buildings.txt, at line 6428, column 4
    Building DB error - faction slave has gap in building prior to st_johns_major_ch (unavailable at level zero)
    15:06:57.908 [game.script] [error] Trigger processing error in <VanquisherHeathenAssassinates>
    : <target_religion> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionReligion> condition
    15:06:57.908 [game.script] [error] Trigger processing error in <VanquisherEnglishAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.908 [game.script] [error] Trigger processing error in <VanquisherFrenchAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.908 [game.script] [error] Trigger processing error in <VanquisherHREAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.908 [game.script] [error] Trigger processing error in <VanquisherSpanishAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.909 [game.script] [error] Trigger processing error in <VanquisherSicilianAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.909 [game.script] [error] Trigger processing error in <VanquisherScottishAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.909 [game.script] [error] Trigger processing error in <VanquisherVenetianAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.909 [game.script] [error] Trigger processing error in <VanquisherMilaneseAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.909 [game.script] [error] Trigger processing error in <VanquisherRomanAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.909 [game.script] [error] Trigger processing error in <VanquisherRussianAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.910 [game.script] [error] Trigger processing error in <VanquisherMoorsAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.910 [game.script] [error] Trigger processing error in <VanquisherTurksAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.910 [game.script] [error] Trigger processing error in <VanquisherFatimidsAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.910 [game.script] [error] Trigger processing error in <VanquisherDanishAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.910 [game.script] [error] Trigger processing error in <VanquisherPortugueseAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.911 [game.script] [error] Trigger processing error in <VanquisherPolishAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.911 [game.script] [error] Trigger processing error in <VanquisherHungarianAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.911 [game.script] [error] Trigger processing error in <VanquisherMongolsAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:06:57.911 [game.script] [error] Trigger processing error in <VanquisherCumansAssassinates>
    : <target_faction> is unavailable from event <LeaderOrderedAssassination>
    when testing <TargetFactionType> condition
    15:07:13.229 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.


    have u got any idea what this means? or perhaps how to enable cheats in hotseat?

  9. #9

    Default Re: Stainless steel CTD

    If they are off they stay off, afaik.

    have a look at
    http://www.twcenter.net/forums/showthread.php?t=162515

    suggests kingdoms 1.5 might cause issue here, no idea.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •