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  1. #1
    Foederatus
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    Default Imperator+Metropolis Mod


    Imperator+Metropolis Mod v1.0

    The ultimate Roma mod for RTR 6.0 Gold


    v1.0 - Released March 1st 06


    Features from Imperator Mod

    1. Additional unit - Roman City Militia for garrisoning duties (Leves)
    2. Includes: 4 turns per year v1.8.2 by Marcus Camillus (modified)
    3. Includes: Trajan's (SigniferOne's Animations With RTR v6.0 Gold) - by Samurai121
    4. Includes: Cognomen Mod & new quotes - by Guinnessmonkey & Moonfog **
    5. Includes: Gladius Loading Bar - by Becksim
    6. Includes: New Cursor (Pugio) - by Kos007
    7. Includes: WarCry mod - by NorthHammer (compatible file by Samurai121)
    8. Includes: Bigger Roman Forts - by LT1956


    Features from Metropolis Mod

    1. Entirely new concept for farming income
    2. Only politically and/or economically significant towns can acquire city level 4 and 5
    3. 6 new buildings, including:
    ~ four different mines (gold mine, silver mine, iron mine, copper mine)
    ~ "occupation" buildings which slow down the conquering of "barbarian" regions
    ~ new farming buildings which make the colonization and irrigation of regions more accurate
    4. Only important cities can construct walls to counter "Siege: Total Realism" and army hack-and-slay
    5. All buildings completely rebalanced to create a bigger difference between more and less developed provinces and to fix annoying squalor problems
    6. Integrated silk road from babylonia to aria, which is now available to Greek factions, too.

    Features from this mod

    1. Increased even more the costs and upkeep of the core roman units.
    2. Beefed up a little bit the gauls, the macedonians, the greeks, and (especially) the carthaginians.
    3. Increased a lot the cost and construction time of most buildings, especially the most advanced.
    4. Included the Metropolis Mod map, which makes some provinces unconquerable and removes others. Also includes the landblock in Africa and the Iberia-North Africa landbridge.
    5. Included Marcus Camillus' Player formations mod.

    Installation Instructions

    1. Install RTR 6.0 Gold over a fresh RTW 1.2.
    2. Install Imperator+Metropolis.
    3. Start a new campaign.


    Download link
    New Download Link


    Credits and Special Thanks:

    1. All RTR teams past, present & future for a great mod especially Boius Roma mod for 5.41 for best inspiration and CA for providing us with a great platform to create great mods.
    2. LestaT for his great Imperator Mod.
    3. All rometotalrealism.org and TWCenter.net forum readers for support, suggestions and advice.
    4. Marcus Camillus for his great 4TPY mods and also for his awesome Player Formations mod.
    5. Spartacus & Guinessmonkey for thread and inspiration regarding real roman names (Cognomen).
    6. SigniferOne for his great animations and its compatibility by Samurai121 and also H0sPiTalLeR for his Unit speed Modifiers (modified).
    7. Very special thanks for the guys responsible for naval mods, Chaotica for his met mods , Draknar for his mods collection.

    -------

    March 5th - Added new download link.
    Last edited by scipio_aemilianus; March 04, 2006 at 10:50 PM.

  2. #2

    Default

    the download speed of the link you gave is terrible slow, perhaps you can give some other links? thx

  3. #3
    Foederatus
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    Default

    I uploaded the mod to TurboUpload.com, I hope it has a better speed than the other site. You can use download-accelerators and you can resume broken downloads too.

    New Download Link

  4. #4

    Default

    yes, i am downloading now, it really has a better performace, thanks a lot!

  5. #5

    Default Re: Imperator+Metropolis Mod

    The second download link does not work and the first gives me the lestat version (even though it is named correctly in the download). is there anyone with this version out there?




  6. #6
    Winter's Avatar Civitate
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    Default Re: Imperator+Metropolis Mod

    shouldn't this be in the imperator/metronaval subforum?

    Quote Originally Posted by Rebel Jeb View Post
    Hah, you're always so helpful to threads Winter. No wonder you got citizen!


  7. #7
    AngryTitusPullo's Avatar Comes Limitis
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    Default Re: Imperator+Metropolis Mod

    Quote Originally Posted by Winter View Post
    shouldn't this be in the imperator/metronaval subforum?
    I provided the link to this thread in the Imp+MNM sub-forum, since this mod is very ancient....

    Actually Maced0n's current Metro-Naval mod is basically an updated Imperator+MetroNaval of the old version (plus many changes of xourse) made playable with BI 1.6, which is much better than RTW 1.2 which this mod (and the old Imperator mod) is build upon.

    p/s: I didn't include this thread as the original modder is no longer active and this mod is no longer supported.


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