hidden_resources sparta rome italy america atlantic explorers_guild swordsmiths_guild woodsmens_guild teutonic_knights_chapter_house knights_of_santiago_chapter_house crusade jihad arguin horde_target no_pirates no_brigands sailing new_world
building core_building
{
convert_to core_castle_building
levels wooden_pallisade wooden_wall stone_wall large_stone_wall huge_stone_wall
{
wooden_pallisade city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 1
capability
{
wall_level 0
tower_level 1
free_upkeep bonus 2
happiness_bonus bonus 1
recruitment_slots 1
}
material wooden
construction 2
cost 600
settlement_min village
upgrades
{
wooden_wall
}
}
wooden_wall city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 2
capability
{
wall_level 1
gate_strength 3
tower_level 1
free_upkeep bonus 3
happiness_bonus bonus 1
recruitment_slots 2
}
material wooden
construction 2
cost 1200
settlement_min town
upgrades
{
stone_wall
}
}
stone_wall city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
wall_level 2
tower_level 1
gate_strength 6
gate_defences 2
free_upkeep bonus 4
happiness_bonus bonus 1
recruitment_slots 2
}
material stone
construction 3
cost 2400
settlement_min large_town
upgrades
{
large_stone_wall
}
}
large_stone_wall city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
wall_level 3
tower_level 1
gate_strength 8
gate_defences 2
free_upkeep bonus 5
happiness_bonus bonus 2
recruitment_slots 3
}
material stone
construction 3
cost 4800
settlement_min city
upgrades
{
huge_stone_wall
}
}
huge_stone_wall city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
wall_level 4
tower_level 1
gate_strength 10
gate_defences 2
free_upkeep bonus 6
happiness_bonus bonus 3
recruitment_slots 4
}
material stone
construction 4
cost 9600
settlement_min large_city
upgrades
{
}
}
}
plugins
{
}
}
building core_castle_building
{
levels motte_and_bailey wooden_castle castle fortress citadel
{
motte_and_bailey castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
wall_level 0
tower_level 1
law_bonus bonus 1
recruitment_slots 1
}
material wooden
construction 2
cost 600
settlement_min village
upgrades
{
wooden_castle
}
}
wooden_castle castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 0
capability
{
wall_level 1
gate_strength 3
tower_level 1
free_upkeep bonus 1
law_bonus bonus 2
recruitment_slots 2
}
material wooden
construction 2
cost 1200
settlement_min village
upgrades
{
castle
}
}
castle castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 1
capability
{
wall_level 2
tower_level 1
gate_strength 6
gate_defences 2
free_upkeep bonus 2
law_bonus bonus 3
recruitment_slots 3
}
material stone
construction 3
cost 2400
settlement_min town
upgrades
{
fortress
}
}
fortress castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
wall_level 3
tower_level 1
gate_strength 8
gate_defences 2
free_upkeep bonus 3
law_bonus bonus 4
recruitment_slots 4
}
material stone
construction 3
cost 4800
settlement_min large_town
upgrades
{
citadel
}
}
citadel castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
wall_level 4
tower_level 1
gate_strength 10
gate_defences 2
free_upkeep bonus 4
law_bonus bonus 5
recruitment_slots 5
}
material stone
construction 4
cost 9600
settlement_min city
upgrades
{
}
}
}
plugins
{
}
}
------ convert to -------
building convert_to_castle
{
convert_to convert_to_city
levels village_to_wooden_castle small_town_to_stone_keep large_town_to_castle
{
village_to_wooden_castle city requires factions { denmark, hre, scotland, antioch, france, jerusalem, england, middle_eastern, eastern_european, greek, southern_european, ireland, teutonic_order, norway, }
{
convert_to 0
capability
{
}
material wooden
construction 1
cost 800
settlement_min village
upgrades
{
small_town_to_stone_keep
}
}
small_town_to_stone_keep city requires factions { denmark, hre, teutonic_order, scotland, antioch, france, jerusalem, england, middle_eastern, eastern_european, greek, southern_european, ireland, norway, }
{
convert_to 1
capability
{
}
material wooden
construction 1
cost 1600
settlement_min town
upgrades
{
large_town_to_castle
}
}
large_town_to_castle city requires factions { denmark, hre, teutonic_order, scotland, antioch, france, jerusalem, england, middle_eastern, eastern_european, greek, southern_european, ireland, norway, }
{
convert_to 2
capability
{
}
material wooden
construction 2
cost 3200
settlement_min large_town
upgrades
{
}
}
}
plugins
{
}
}
building convert_to_city
{
convert_to convert_to_castle
levels wooden_castle_to_village stone_keep_to_small_town castle_to_large_town large_castle_to_city fortress_to_city
{
wooden_castle_to_village castle requires factions { denmark, hre, teutonic_order, scotland, antioch, france, jerusalem, england, middle_eastern, eastern_european, greek, southern_european, ireland, norway, }
{
convert_to 0
capability
{
}
material wooden
construction 1
cost 800
settlement_min village
upgrades
{
stone_keep_to_small_town
}
}
stone_keep_to_small_town castle requires factions { denmark, hre, teutonic_order, scotland, antioch, france, jerusalem, england, middle_eastern, eastern_european, greek, southern_european, ireland, norway, }
{
convert_to 1
capability
{
}
material wooden
construction 1
cost 1200
settlement_min town
upgrades
{
castle_to_large_town
}
}
castle_to_large_town castle requires factions { denmark, hre, teutonic_order, scotland, antioch, france, jerusalem, england, middle_eastern, eastern_european, greek, southern_european, ireland, norway, }
{
convert_to 2
capability
{
}
material wooden
construction 2
cost 1600
settlement_min large_town
upgrades
{
large_castle_to_city
}
}
large_castle_to_city castle requires factions { denmark, hre, teutonic_order, scotland, antioch, france, jerusalem, england, middle_eastern, eastern_european, greek, southern_european, ireland, norway, }
{
capability
{
}
material wooden
construction 2
cost 3200
settlement_min city
upgrades
{
fortress_to_city
}
}
fortress_to_city castle requires factions { denmark, hre, teutonic_order, scotland, antioch, france, jerusalem, england, middle_eastern, eastern_european, greek, southern_european, ireland, norway, }
{
capability
{
}
material wooden
construction 3
cost 6400
settlement_min large_city
upgrades
{
}
}
}
plugins
{
}
}