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  1. #1

    Default Smoke properties?

    Is it possible to change the effect (quantity and containment) of smoke from cannonballs explosions and other explosions (and where)?

    I also tried to change effects (quantity and containment) of smoke from cannons in artillery_descr but i didn`t notice any change. What i need to do in both cases?
    Anyone? Please!

    My apologise for possible grammatical errors.


    Post Scriptum

    Where I can change charachters aging?
    Last edited by Leonida-Zg; May 10, 2011 at 08:44 AM.

  2. #2
    kevindrosario's Avatar Ordinarius
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    Default Re: Smoke properties?

    Just doing a quick search, I found this thread that should help you with aging.

    http://www.twcenter.net/forums/showt...ighlight=aging

  3. #3

    Default Re: Smoke properties?

    Quote Originally Posted by kevindrosario View Post
    Just doing a quick search, I found this thread that should help you with aging.

    http://www.twcenter.net/forums/showt...ighlight=aging
    Thank you. This thread will help me with aging. But I can`t find a thread with some cannonballs effects and explosions effect explanations.

  4. #4

    Default Re: Smoke properties?

    Quote Originally Posted by RubiconDecision View Post
    When you start toying around with the particle effects, it can take a long time to get the mix you want to your liking, and then it's a matter of personal aesthetics. I didn't like torch effects and played around with it for a long time before I got a desired sputtering flame versus a bright and unrealistic flame. You'll have to play with it. Have you looked at RC/RR. Point Blank really fooled around with cannons and smoke from them. You might pm him since 2.0 hasn't been released yet.

    You have two files to play with that I know of:
    descr_muzzle_flash.txt and descr_artillery_effects

    There might not be a tutorial or explanation. I couldn't find a good one on torch fire or blood mist either.
    TNX!
    I tried to change parameters in descr_artillery_effects but it didn`t work for cannons (only for muskets and arquebuses). Maybe i changing wrong parameters all the time. I donwloaded a mod with balanced smoke properties and all is i want to fix containment of smoke from cannons and smoke from explosions. Maybe a litle more smoke or dust from impact of cannonballs on the ground.

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